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The basic elf is only good (and as you've already discorvered the best) at the beginning. Other factions only come into play at different gem ranges and reincarnations.
There are a few more advanced factions to unlock, and later on, you gain the ability to mix and match different faction abilities for even more complex custom builds.
I'm not sure what your idea of a good idle game is, but I haven't played any that has as much depth as this one.
Alright, I'll keep playing, see how this goes, unlock the faction goodness. I have yet to see any idle game that comes close to Trimps in terms of long term playability, but I'll keep going to see if it gets better.
Elf or Goblin - Elf for the Auto-Clicking or Goblin for faster Faction Coin production with the Goblin Spell. The downside to Goblin is that the mana regen is slow at the start of an early reincanation.
About halfway through -
Titan - The Titan Spell gives a whole lot more Faction Coins. Also use Exacuvations (bulk of 1 or 10) to get the initial 1000(500 Angel/Goblin) coins to use Titan. Downside is slow Mana Regen in early Reincarnation. However later Reincarnation Power will add seconds to Regen.
The end of the reincarnation - Elf. Faction Coin is fast that the required coins can be gotten in a minute or two to unlock Elf Abilities.
1) Elves (because you will be mostly limited by Faction Coins)
2) If you unlocked 300+ trophies you can then switch to Demons, or just try other Factions
3) Neutral Faction, usually Titans.
4) Premium Vanilla Factions like Dwarf-Fairy
5) Reincarnate
After this you will get new mechanics every other Reincarnation: At R2 - Challenges, at R3 - Mercs, then Research, Bloodlines, Dragons, etc.