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Rapportera problem med översättningen
Are there any lists made of these progressions?
Nifty. I kn ow on adventure capitalist awesome ppl took the time to put the progression on a graph. Has anybody done that yet for this?
Edit: This game has so many intertwining upgrade/building count/assistant/overall building etc. buffs linked to diff #s of buildings... some focus on trophies so you get a bonus.
Gotta say the bonus system is pretty complicated at first glance lol
My question is whether or not it is worth it. I already do what you are saying I just don't know what benefit I am getting by doing it. Guess I need to read the wiki and learn the upgrade intervals based on what building. I just wish it was in the tooltip in-game... maybe when you hover over the buildings since it does nothing now. I don't really like using a wiki it makes the experience seem clunky. Data should just be availble in game.
for example druid heritage - increase mana for each 15 buildings you own
fairy challenge 3 - increase mana regen based on the amount of buildings you own
OK well I appreciate the info but there's too many classes for you to go through it all. And I don't like having a wiki open because it is a clunky experience. Posted a suggestion to put more data in-game when you hover over the buildings. Since they do nothing now this could be fun. I'll read the wiki later when I have more free time.
https://ibb.co/dA4GSQ
you got everything explained on the tool tip of the perk. so i dont know why you insist on searching wiki for it...
No need to ugh. I'm curious what upgrades are in the future, like after all the available ones. I wish it was easier to see that without having to look at a giant table. I'm sure I'll memorize the structure and relationships to buildings->upgrades eventually. But in the game there isn't a lot of info about the future of upgrades and how they relate to quantity of buildings purchased at the moment.
EDIT: yup, the trophies and upgrades tresholds are the same except for the first 3(1 vs 5, 25 vs 50, 75 vs 100), then one upgrade at 4000 while trophy is at 5000, and one last upgrade at 10k vs 12k for trophies.
Ah yeah that is what it is related to. Tyvm, that is exactly what I want to see on the tooltips for buildings. So I know what adding more units of those yields in terms of trophy versus upgrades. The system is pretty complex and learnable... but it would just be more smooth and like positive user experience if more info was availble quickly in game. Plus the buildings are dead right now all they do is look cool. They could use some daytaaaaa.
it seems like you're still on an earlier R. in general, there's no big difference whether you buy all buildings you can or not. the only time you need to be careful is after you've left the game running for a LONG while (>12h) and you don't want to accidentally waste the bulk of it on some low-production building. it's usually safer to buy upgrades BEFORE buildings after a long production period. otherwise, if you're just looking in every few minutes, it's not that big a deal.
As it has been said, your most productive building depends on other factors and decisions but it's still useful to buy what you can.