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I mean, I understand that not everyone has the head for this kind of thing, a hardcore simulation like Black Shark takes a lot of commitment and willpower to learn but at the same time, that is what makes it a great experience, it is a sim that does not hold your hand and help you at every turn, it is a sim that actually requires that you learn new and interesting things in a effort to become as effective as you can be in the pilots seat.
If you do end up getting the sim, I encourage you to not short change yourself by only playing the arcade mode, it is almost a insult to the time and effort the developers put into making it as good as it is, it is like saying that you only want the dessert and want to skip the delicious meal .
Also, you need a flight stick, while it is "possible" to play with other controls, it was never designed for such things and will only make it harder and more frustrating.
DCS Sims are not for everyone, they are not "games" in the strictest sense and are built for a specific niche group of enthusiasts who would just as soon never play a sim again if they had to play in some sort of silly "arcade mode"
Sorry for being blunt but you need to understand the purpose of these sims.
I agree with Startrekmike. I'd recommend Apache Air Assault if you'd like to fly a helicopter arcade game. It's on the 360 too
If you love flight sims like I do (played all the Janes titles in the 90's, etc), then you should hope any future titles come with arcade modes, so more people will play, and more games will be made.
Flight sims are doing just fine as medium-budget, highly targeted, niche market, independent productions. One way to ensure that flight sims fail is by bending over backwards to cater to people that aren't interested in flight sims to begin with (see the colossal failure of Microsoft Flight, which was released last February and had all future development canceled by July).
Yes, Eagle Dynamics implemented an arcade mode, but there are literally NO multiplayer servers that run it, and the only place in the DCS community where it's discussed is here on the Steam boards when there is a sale. The folks that are only interested in the arcade mode play the game for a few minutes, uninstall, and neither look back nor buy another DCS game; in other words, the only thing the arcade mode is good for is scrounging up a few impulse buys during Steam sales from people who have no interest in flight sims, and will not develop an interest in flight sims.
Except that only a handful of people who buy these games actually play in arcade mode. Flight sims are not first person shooters. In this market, the more complex and detailed the game, the MORE customers you get, not less. Dumbing down, simplification, and accessibility may be the design maxims in the world of AAA console games, but whenever that's been tried in the flight sim market, in order to "bring flight to the masses", the results have all been abject failures. Again, see Microsoft Flight.
The bottom line is that the arcade mode isn't particularly compelling, nor does it have much content to support it. You are wasting your money if all you want is to play arcade instant action.
Congratulations. You finally said something that contributed to the thread. *clap*
(Though I'm still waiting to hear if the Xbox 360 controller is supported.)
When I asked the original question, I did not ask any of you holier-than-thou, condescending pedants what you thought about arcade mode in general, or for you to pontificate on the finer points of hardcore helicopter flight sims.
But, the message you've provided is clear.
So, to every casual potential customer of the deveolpers of this game and others like it: DON'T BUY IT. Don't provide revenue to this developer. According to their fans, they don't want or need our money. Apparently, making money was not the reason why the game was put on sale. Again, at least that's what the oh-so-hardcore sim fans above seem to suggest.
Thanks, guys. I'm sure the devs are thankful, too.
I answered that in my first post to this thread over a month ago. Yes, you can use a gamepad. No, a gamepad won't be a very effective way of playing the game. And I answered it without any editorializing either! But, alas, I suppose reading the replies to your own question is too hard.
The DCS community is actually very friendly and helpful when it comes to training new "pilots." You'll find countless guides and tutorials online, and questions about tactics, operating the avionics, navigation, etc. all get quickly and thoroughly answered on the official board, often with invitations to fly together on such and such a server. In other words, anyone that wants to learn will find more than a few helping hands.
But if you don't have a willingness to learn, then this really isn't an appropriate hobby for you. Furthermore, suggesting the developers need to devote more resources to cater to impulse buyers who don't want to learn, who don't want to practice, and who don't have the patience for the delayed gratification that makes simming so rewarding, is only going to earn you ire, as you saw in this thread.
Bottom line: if you want to learn to sim, we're here to help. But if you want sims to become arcade games, then you aren't going to make many friends.
Products are what they are. Its not a question of being pedantic or anything, but if you want a casual sim, this is not the game, because it never wanted to be "that game". The developers are not going to dumb it down, so that everybody feels "included". i know we live in a very "me! me!" society, but not every game has to be for everybody, and theres enough choice for every type of person. its a niece product, and was is wrong with that?