FAR: Lone Sails

FAR: Lone Sails

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Gxexe May 18, 2018 @ 5:49am
Lore (Spoilers)
Anyone want to craft any theories in regards to the worldbuilding going on in this game? I mean to be fair it is an indie game so there won't be any answers "set in stone" but whatever people have picked up on in the game would be nice to hear.

From what I can gather at first the "post apocalypse" depicted is one in which water is drying up, there is a distinct lack of oceans and ship wrecks everywhere, people are nowhere to be seen and everything looks abandoned.

Eventually we come to a large ship with legs that we briefly use to walk across the snowy tundra, inside we see several pictures depicting the ships designs and what appears to be (possibly) the ships designer and (possibly) his coffin.

At the end of the game we make it to a beach in which a large amount of other vehicles abandoned seemingly signifying that we are not the only one to make this journey and when we light the bonfire we hear a ships horn, my personal interpretation is that we are picked up by this ship and that is where the owners of all the other vehicles have gone as well, I think the ship at the end is one of the walking ships we saw prior that succesfully made it to the ocean and that these vessels serve as Arks.

Anyway that is all I noticed, feel free to add any other details I might have missed.
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palex00 May 18, 2018 @ 7:03am 
ok, so I bought the collectors edition and in the Artbook there's actually stuff about the lore. So don't read if you don't want to ruin anything.


Major spoilers.

There were the two "Henriksson brothers". And one of them - the man we see in the beginning - was Lone's (name of the protagonist) father, the other being - of course - the uncle. They were the ones who built all the machines. They wantd to bring mankind a bit closer to whatever they thought was the best for it - However then came change. Change as in the water dried out. Entire oceans were now deserted and humanity didn't adapt - that's why there are ruins every where and everything is deserted and forgotten. And... that's basically all I can tell from the artbook. It's definitely worth a buy because it also contains so much cool stuff about different vehicle types and so on. The one you use is actually one that really wasn't that popular. And the first "big" broken ship you go through is the first collosus who broke apart on his maiden voyage. Quite the atmosphere.
Duke Flapjack May 18, 2018 @ 10:37pm 
I figured there was a sizable space in between the oceans drying up and the present. There appears to be fairly well-established settlements that give hints that they were settled AFTER the water disappeared.

My impression is that this takes place in a rather distant future from now. Here's my theoretical timeline:

1.) The oceans dry up. It is not explained how, but the same thing happened in Mad Max, so I figured something like that happened.

2.) Civilization falls.

3.) Hundreds of years (or so) later, civilization starts to make a comeback. We see this in the game as early on you travel through a series of landscapes that don't match the apocalyptic sea beds. For example, you travel through a rather nice looking village that was seemingly built on the old seabed. There is little decay, and, in fact, there are still quite a few animals.

4.) The Henriksson brothers start building steam powered transports. This culminates in the gargantuan land cruisers. The technology they build spreads, but by the start of the game the brothers are both dead and their technology (at least in the area the game takes place in) is generally in ruins. There are a few notable exceptions, however.

5.) For an unknown reason, people leave the area the game takes place in.

I'd be highly interested in seeing how close I am to what the devs had in mind. There could be a decent book (or several) here.
Outsider May 19, 2018 @ 2:36am 
It's worth noting that the protagonist in fact isn't the only one left in the world as we can clearly hear the sound of a ship horn in the ending (and of course the other abandoned landships near the shore).
Last edited by Outsider; May 19, 2018 @ 2:36am
palex00 May 19, 2018 @ 5:22am 
I think what we need to establish is *when* the Henriksson brothers started making the vehicles - Before the drought, after the drought, during the drought?
starfire2 May 19, 2018 @ 2:34pm 
The only things that *have* to be concrete is the fact that in the begining there was a grave of his dad? and that in the okomotive landcrusier that had to of been his father and he knew where to go for the landcruiser (has to be his dads because it has the paintings of him and the prototypes)
palex00 May 19, 2018 @ 2:38pm 
The main character is actually a she: Lone.
Duke Flapjack May 19, 2018 @ 3:15pm 
Originally posted by palex00:
I think what we need to establish is *when* the Henriksson brothers started making the vehicles - Before the drought, after the drought, during the drought?

It would almost HAVE to be after. Especially the big ones are designed to travel long distances over reasonably unbroken land.
starfire2 May 19, 2018 @ 4:15pm 
Its probably gender neutural
Humble May 20, 2018 @ 1:33am 
Nah, it's clearly she, a little girl.
Outsider May 20, 2018 @ 2:35am 
What if there were actually 2 catastrophes? First came the drought. Much of the population was extinct. The Henrikkson brothers start building the Okomotives. Humanity slowly starts to adapt, rebuild. There is a part when you arrive at the village where the sign says "A fresh start". But strangley enough, the village is abandoned, there is still no one around?
What if another catastrophe happened in the meantime which caused the death of Henrikkson brothers (if it wasn't old age), the village to become abandoned? If this is true, what is exactly the other catastrophe? Something related to weather? Maybe wind, which plays a big part in gameplay itself?

Just some of my ramblings, the Okomotive is definitely developed after the drought since they're perfectly suited for the post apocalyptic wasteland.
Scrimbo May 20, 2018 @ 3:13am 
Throughout the game it seemed as though it often alternated between residential homes and farm houses to areas that were clearly at some point docks or more industrial areas. This led me to believe that the sea receded over a period of time and each time they would follow it a little further, setting up industry as they went. Something that makes me think this is that the home we start at was clearly next to the ocean at some point but that was long ago.

Secondly going off what Outsider said, while inside the Landcruiser on the far right right where you exit from it there's a large engraved piece of artwork of the Landcruiser striding away from a tornado that's destroying some homes, maybe the extreme weather could have been second catastrophe?
palex00 May 20, 2018 @ 4:18am 
Originally posted by Baelstrom:
Throughout the game it seemed as though it often alternated between residential homes and farm houses to areas that were clearly at some point docks or more industrial areas. This led me to believe that the sea receded over a period of time and each time they would follow it a little further, setting up industry as they went. Something that makes me think this is that the home we start at was clearly next to the ocean at some point but that was long ago.

Secondly going off what Outsider said, while inside the Landcruiser on the far right right where you exit from it there's a large engraved piece of artwork of the Landcruiser striding away from a tornado that's destroying some homes, maybe the extreme weather could have been second catastrophe?

That's an excellent point! I think that is what happened
palex00 May 20, 2018 @ 4:50am 
Nice find! I guess this settles it then
Outsider May 20, 2018 @ 5:23am 
Yeah this is mostl likely it. There is a segment in the game where you actually run from the tornado in that village.
I believe the second catastrophe is related to weather, tornadoes, and hurricanes with winds powerful enough to move a giant landcrawler.
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