Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Probably would suggest Arumat to take out the extra enemies with Dragon Roar, then blindside with Meracle while having Sarah or Myuria healing.
Comet Impact hits pretty hard, doubly so when chained.
The direction you blindside in matters as well. Like an enemy that has a big, wide swing from the right, if you blindside from the direction they swing from, you might get hit. In which case you blindside towards the opposite direction.
There are enemies with wide sweeping attacks, or AOEs, that cover their sides very well, in which case, executing a blindside in the direction away from the enemy is what you want to do in that situation.