Accel World VS. Sword Art Online Deluxe Edition

Accel World VS. Sword Art Online Deluxe Edition

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cwk2345 Jun 23, 2018 @ 3:30am
Compatibility of System Requirement
I have a:
Processor: AMD A10-8700 Radeon R6, 10 Compute Cores 4C+ 6G 1.80 Ghz
RAM: 8 GB
OS: WINDOWS 10 HOME EDITION, 64-bit
DIsplay adapters: AMD RADEON R8 M365DX and AMD RADEON(TM) R6 GRAPHICS

Do these aspects meet the requirement to play the game? Thanks in advance. :)

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Showing 1-15 of 24 comments
cwk2345 Jun 24, 2018 @ 1:13am 
If I set the game to a lower resolution, will it be able to run?
Ren'puisin Jun 24, 2018 @ 2:35am 
I don't know how your system compares to mine, so unfortunately, I can't exactly answer.
But mine is bellow min req, and I've never played at 60 fps (averaging at 10-15 fps in the open maps, 30-40 fps in closed dungeons)
But if you can actually compare it... I'm on Intel i3-5010U (2.1 ghz), 6 gb ram, geforce 920m.
The game render is 1080p minimum, but you can make it follow your screen resolution using borderless option. I don't think it helps much in performance, though.
Disabling the other options (or going as low as you can be) might help the gameplay for a bit, but not by much.

Apologies for this nonanswer.
Last edited by Ren'puisin; Jun 24, 2018 @ 2:35am
cwk2345 Jun 24, 2018 @ 3:18am 
In your opinion, is it worth to try?
Ren'puisin Jun 24, 2018 @ 3:24am 
With the risk of sounding...stupid, you might want to try the cracked version to see if it actually runs first (especially if you don't have the bandwidth). And if you can bear the frame per second.
Also, depending on what you're looking for from this game.
cwk2345 Jun 24, 2018 @ 3:45am 
Thank you for the information, really appreciate it.
cwk2345 Jun 24, 2018 @ 3:50am 
But may I ask, how is your experience playing this game?
Ren'puisin Jun 24, 2018 @ 3:56am 
Originally posted by cwk2345:
But may I ask, how is your experience playing this game?
Really depending on which view/side you're asking XD
The story, the singleplayer gameplay, the multiplayer gameplay, etc.?
Personally having fun
Last edited by Ren'puisin; Jun 24, 2018 @ 3:56am
cwk2345 Jun 24, 2018 @ 4:05am 
Singleplayer
cwk2345 Jun 24, 2018 @ 4:09am 
Or I should Story gameplay.
cwk2345 Jun 24, 2018 @ 4:09am 
*say
Ren'puisin Jun 24, 2018 @ 4:32am 
Story... You'll start with 2 characters (tutorial), and the rest will unlock over time. Some are purchased using in-game currency (you have to farm them; there's no RMT for that) after certain point of story or side story, some from side stories, and some other from main story progression.
You roam the map with a party of 3, and you can switch between them any time in the field. There's a Switch gauge to stun the enemy for a bit and grant bonus damage. Level range from 100-1200 for characters, and 1-1000 for every skills. You have 4 "palette" of 6 skills/spells/items/commands for each characters.

SAO charas mostly can fly and learn sword skills and magic skills. Their attack power is determined by their passive skills (obtained by leveling and weapon proficiency), and equipment. Leveling unlocks skills, and grant minor boost in HP and MP. Most SAO can use 3 weapon types (for example, Kirito can use 1h sword, dual blades, and 2h sword).

AW charas get Special Move (skills that uses special move bar and have 0 cooldown), and Incarnate skills (similar to SAO's sword skills). They're mostly incapable of flying, but have Accel Move, High Jump, and are capable of multi-jump without landing on anything. Most only have self-buff and attacking skills. Gain attack power through enhance stone (add additional elemental damage), attack rank and level.

Mandatory characters in main story (the game will switch to them; other than those certain fights, you're free to use whoever): Kirito or Silver Crow (more on Kirito, though). Mandatory characters in side quests/side story (use them to progress side quests/side story): Kirito, Silver Crow.

The story is mostly straight-forward (talk to characters in town and cafe if you're clueless, and the map indicator will show when you're in the correct area), but you'll go back to an area at least twice (e.g. going back to area 1 to unlock the altitude limit and obtain some key items). And there's a quite a bit of foreshadowing (guessing the next story is fun). Localization is good.

Bosses will always have 4 HP bars regardless of how many HP they actually have.
There's an in-game database on characters, devices, and the game's story (summarized), and tips.

Singleplayer is challenging, but not too much. After the story, though, it's different. I personally enjoy the story and the gameplay itself. This game also has New Game Plus (you can use any characters you have, even if story-wise, they shouldn't even be available yet).
Also, default KBM control is trash.
Ren'puisin Jun 24, 2018 @ 4:36am 
When multiplayer starts getting unlocked, you only can do extra quests (fight bosses). With story progression, areas will start getting unlocked online, and you can roam them (every player is treated as separate party in field roam). In the maps, you'll find some bosses, and 1 (or 2? not sure) sudden quest bosses.
Complete the story, and you gain access to the infinite transition dungeon, randomly generated dungeons with 1 random floor boss (the deepest floor is 1,000F). This dungeon is playable
in either singleplay or multiplay.

You can't save in multiplayer and have to exit to singleplayer.

Game is saved using maintenance booth, and autosaves every area/location transition (aside inf. dungeon)
Ren'puisin Jun 24, 2018 @ 4:37am 
I'm really biased with this game, so I'll say I enjoy it. But I will also say that this game is not for everyone.
Ren'puisin Jun 24, 2018 @ 4:39am 
Oh, and dying will send you back to town without losing level progress or items or money. Unless you're talking about the inf. dungeon.
cwk2345 Jun 24, 2018 @ 4:58am 
Wow, the information is very detailed, thank you very much. One more question, did you experience lagging issues while you were playing?
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