Wargroove

Wargroove

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kern Feb 1, 2019 @ 10:13pm
Audio Interface Stuttering
It seems trying to nail down the stuttering issues is relating back to people using Audio Interfaces.

Originally I thought it was my OBS but it's stuttering without running through the capture.

Currently using a Focusrite Solo, is it universal across different interfaces?
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Showing 1-15 of 15 comments
Baby of the Year Feb 1, 2019 @ 10:18pm 
I'm on a Solo as well, same issue.
Abstract Feb 2, 2019 @ 12:57am 
I'm using a Focusrite Scarlett 2i2 and having the same issue. To me it sounds like a buffer underrun.
I can confirm the same issue. I use a Steinberg CI 1 and consistently have this occur. Tried a few different missions running the audio through my monitor and it's completely fine now.
Last edited by Duke Von Rollington; Feb 3, 2019 @ 7:59pm
Shubean Feb 4, 2019 @ 6:53am 
Heya! I'm trying to nail down this issue too!
Can you launch the game in OpenGL and see if this changes anything?

Or launching with the parameter --audio-device=2 and see if that helps?
Trash Man Feb 4, 2019 @ 1:36pm 
Ran the game in OpenGL and it didn't resolve anything.
Changed my buffer size in the Asio Control panel for my focusrite 2i2 and the stuttering went away but the audio still seems sped up
Originally posted by Shubean:
Heya! I'm trying to nail down this issue too!
Can you launch the game in OpenGL and see if this changes anything?

Or launching with the parameter --audio-device=2 and see if that helps?
I'll try both later when I'm home from work.
Did the patch today address this issue by any chance? I played for bout an hour running audio through my Steinberg like normal and it didn't hitch once.
LoveTrousers Feb 4, 2019 @ 6:16pm 
Using a USB DAC and getting audio stutter too post-update.
EDIT: OpenGL slightly reduces audio stutter on SoundBlaster Play 3 but that may just be a placebo.
Last edited by LoveTrousers; Feb 4, 2019 @ 6:22pm
So the stuttering came back. I used the same audio interface as last time but with headphones instead of external speakers, not sure if that would matter or not.

OpenGL seemed to fix it but was eating my GPU due to it rendering nearly a thousand fps. I used RivaTuner to cap fps at 120 and this option seems to be the best compromise I can find at the moment. There's some clicks and tiny stutters here and there but it's not as bad as before.

Launching with the parameter --audio-device=2 gave me no audio.

Edit: Issue resurfaced the today using the OpenGL setup mentioned above. Wamp. Seems currently I just can't route audio through my audio interface til this gets fixed.
Last edited by Duke Von Rollington; Feb 6, 2019 @ 12:53pm
OrpheusTheBard Feb 5, 2019 @ 4:11pm 
Damn... Just booted the game up for the first time and encountered this. Stutters on my M-Audio M-Track Plus.

EDIT

Changing to OpenGL didn't make any difference, but decreasing the buffer size on my device from 256 to 128 worked. Any other values at or above 256 result in noticeable audio glitches. As for the game speed, it seems normal to me.
Last edited by OrpheusTheBard; Feb 5, 2019 @ 4:30pm
MicMule Mar 1, 2019 @ 6:15pm 
Originally posted by Shubean:
Heya! I'm trying to nail down this issue too!
Can you launch the game in OpenGL and see if this changes anything?

Or launching with the parameter --audio-device=2 and see if that helps?
for me (focusrite 2i2 2nd gen) the problem seems to happen when i tab out of the game and playing in windowed doesnt help the issue as it still happens when i click off the game with varying degrees of effect
joncraps Mar 25, 2019 @ 4:34pm 
Yoooo, try windows 8 Compatibility mode. It was unplayable for me before, and that completely fixed it! Enjoy!
BattleCat Sep 1, 2019 @ 8:41am 
If any of you are having these problems and are using Zone Alarm as a firewall, try uninstalling that. It worked for me (disabling it wasn't enough).
Mina Oct 29, 2020 @ 12:13am 
Disable Full Screen Optimization, same place as compatibility. Fixed for me!
FreshPrinceRemix Jan 14, 2021 @ 6:34pm 
I just posted this on another thread:

"I know I'm hella late but I've just started playing this on the XBOX PC app and havent had any of the sound issues I get from the steam version."
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