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"Punished" is a rather silly word to use. If you're feeling punished by the increased difficulty and loss of characters as you fight monsters, you just aren't understanding the game flow. This game isn't like other RPGs your characters are expected to die and be replaced.
You can't come at this game like you would other RPGs. Also LP is going to be lost, obviously avoid it as much as you can but eventually someone is going to die permanently.
Grinding is perfectly acceptable, you just need to accept the inevitable deaths and replace those characters with new ones. The cycle of death and replacement is part of the game, even more so with the addition of the New Game+ feature, which can be used at any time mind you.
And if your characters are running out of LP quickly, you need to learn how to prioritize enemies to minimize loss of life. I'm on my 5th generation and not lost a single person, though a few have come one bad hit from death. Besides, death is an inconvenience at best, Dark Souls punishes your deaths harder than this and that's a dirty look compared to death in this.
Aside from what everyone else has already mentioned, I'll point out you can literally save at any time. It makes trial and error pretty painless and you can easily mitigate any bad luck you happen to run into.
In all these types of games, some areas got mobs and bosses that have a 'minimum' strength that can still be too strong for your party to beat at certain stages of the game. But if you manage to pull out a win somehow, you can use these OP mobs to spark techs. Risky, but it's possible you can beat some of these enemies by sparking higher level techs. I know in Romancing Saga 3, I found some OP undead enemies in the basement of a castle, and I was getting trashed hard. Ended up using 'random arrow' with a bow, and sparked 'million dollar' and OHKO'd the screen. Was like W.....T....F? Nice! I'll take it! Skipped sparking 'flash arrow' and went straight to 'million dollar'. The character that sparked the tech had like 2-3 HP left after getting nearly oneshotted. I think being at critical HP increases the chance to spark techs.
In most of these 'saga' games, the enemy strength is based purely off the average HP of your party. So it's possible to have 1 OP character carrying along a few weaker members and it should lower the enemies power. Of course, if your party gets stronger without a massive HP boost, like if you take a little time to spark some higher level techs off OP enemies, you can turn the difficulty curve in your favor.
Also, in every one of these games, certain weapons got cheap skills that have very good damage to cost ratio, and you want to learn and use these skills and sandbag your FP in larger dungeons. Certain skills penetrate enemy defenses, and hit certain enemy types for more damage.
I did the same thing in Saga Frontier 1. I remember an encounter in a cave with a black dragon guarding a bunch of loot, and I save scummed until I sparked some techs, and I was successful at sparking the best sword + spear tech in one battle against it. Ended up finishing the fight with 1 character surviving.
The scaling enemies is a means to always keep the game challenging no matter which path you take. If you learn to play the game, you won't need to grind; you will naturally get better with enemies you face along the paths you choose. If you come across a boss or enemies that are decimating you, it means you need to find an easier path first.
So if they do release 3 you're not going to buy it because they released 2?
Old school game. Original release December 10, 1993.
Things weren't explained a lot of the time back then, nobody really complained about it either. You used to have to figure a lot of things out yourself.
Remember this was back before https://lmgtfy.com/
Final fantasy 8 was February 11, 1999 by then some people needed things explained more I guess.
I have the original Romancing Saga 3 SNES cartrige in my drawer "japanese version" and it came with the manual that explained everything i needed to know to play the game (45 pages thick) https://imgur.com/a/G9k6a . This has nothing to do with oldschool.
The game is in japanese, what did you expect...
Fights are pretty easy too. Use up all your SP all the time and have a pile of the full party sp recovery items on you. Really the only tough fights are bosses, but you can save scum them pretty hard.
Best way to play it is to just play the game ond only get in to fights that impede your progress.
Only grinding a bit if you do encounter a boss you cant beat althou in that case its suauly better to find another boss.
Althou bosses also scale whit how many fights you whare in.