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Health: 64 (1568 health pool)
Strength: 98 (+313%)
Arcane: 140 (+623%)
And throughout most of my playtime, roughly this ratio for the damage stats has been consistent throughout most of it except the start. Early on, I just pumped health because it increases by a lot per point and doing marginally more damage is not that useful in the beginning. Then I brought both damage stats to the minimum value per point threshold and then usually went 1 Health, 1 Strength, 2 Arcane every 4 points.
DPS on strength build is 10 times higher than on arcane build. Simply because you can hit multiple times a second with a regular attack, but much more rarely with arcane. And the damage for a single attack is not that much higher on arcane for the same level.
It would've made sense if, say, arcane counter damage was at least 3-4 times more than a regular attack.
I'm still playing arcane build mostly, with obscure enchantment and storm armor for more damage. I also want to get the DLC armor for more arcane damage, but the increase is still bad.
Also, Chaos Bringer armor is by far the best one when it comes to maximizing attribute point value. It gives huge bonuses to both health and physical damage (the 2 stats with the worst diminishing returns), so it is essentially granting you dozens of additional attribute points which you can then put into Arcane Damage to maximize the value. The fact that the Abyssal Armor is missing a health bonus (which would take like 50-60 attribute points to make up to reach the same level as with the Chaos Bringer armor) made me stay with the CB armor from the moment I got it till the end. It will improve your Arcane damage more than Arcane damage dedicated armors because you can take a ton of points out of Health and Strength without the actual values lowering at all and dump them all into Arcane.
One of the later patches that added Arcane damage reduction (a very rare stat) to the Abyssal made it a competitive option, where you basically have to decide between better protection at the cost of a big chunk of health. Some of the special enemy attacks that deal Arcane damage (like the Corrupted Angel charge up projectile) have a tendency to one shot at higher difficulties. But I got around it by just pumping health in combination with the CB armor to not get one shot. The Abyssal also has the comfort of HP and Wrath regen, but even then, I still opted for the Chaos Bringer as 95% of the game deals physical damage to you. Or you can just go perma Z form with the armor dedicated to it, but it makes the game extremely boring :D
Those are the only 3 armors in the game worth considering IMO. Also, definitely do Keepers of the Void ASAP. It will add 4 more Enhancement slots you can utilize for the passive effects.
But all of the above is only for when you already have a ton of attribute points to play with and your weapons and armors already being at or near max levels. If you've just started the first NG+, just roll with whatever works for you.
Thank you for all the advice. I'm nearly done with NG+, that's why I started doing the DLC. I'm still only at level 79 though. I made a bad decision to use all my NG visages early, so now I have to farm a lot of souls to level more.
Havoc is exception. I meant the other arcane abilities, especially the perfect dodge counter. That's my favorite ability and the main reason I chose arcane build. Havoc is very strong, but I prefer not using it in boss fights, only against some annoying regular enemies on Apocalyptic mode. I'm also pretty sure the Havoc form duraction is severely reduced in boss fights, even with all the buffs applied.
For some reason in my game it didn't work that way. When I turned on the Havoc form on regular enemies, it lasted for a long long time, but when I turned it on in boss fights it was over in 10 seconds. And it's not a subjective feeling either. I'll see if I can record some proof.
If I had access to full duraction of Havoc form, second Wrath fight would've been a joke.
Oh. No, of course I don't have 50 points in health. I'm level 80, and I put all points in arcane. I have 1 point in health.
Lol, I guess maybe one day. This game is not that interesting to replay. I already did NG+