Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
my take on hollow abilities..
the flame wrath sadly the radius is quite small... the tempest blinds you.. the force basically just clears you out if you are mobbed.. more like a panic button.
the really useful wrath ability would be stasis. but damn it... the stasis weapon is effking slow! and the counter may possibly not hit the target at all!!
best wrath weapon that i like are just the flame and storm.
flame has aoe and storm has range. statis has slow for a while.
darksiders 2 death is still the best. curse them for making things backward.
the problem is that in the end it pushes them away. i mean its not a big deal but then you have to chase them around.
If you're close to a ledge you don't
With Balanced Force in Mallet, Balanced Fafnir in Axe, 120k souls and 34 Arcane damage it deals 3000 damage to trash mobs and up to 5000 to vulnerable mobs and certain bosses.
In Crucible it's good too, it instantly kills weaker foes and throws dangerous mobs to area sides to be killed separately and safely.
Use Force, guys