Darksiders III

Darksiders III

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Why the combat is so frustrating?
Perfect dodge is a trap.

So after a while playing, I finally figured out why combat in this game is so trash. Because the perfect dodge is a trap.

I encounter the long range demon who throw boomerangs, AFTER I perfect dodge the first boomerang, the second immediately hit me AND STAGGER ME WHEN I'M STILL IN PERFECT DODGE COUNTER BUFF (the slow motion period). This is such a stupid design. This WAS DESIGNED EXCLUSIVELY TOWARD 1 V 1 BOSS FIGHT. This is why even on apoc when you perfect dodge, do what you were told to do, you still get killed, and you feel cheated in a 1 vs N+1 (with N > 1) fight.

Basically you get no benefit from perfect dodge except "minor" bonus damage from it. It's even a trap for you in a gang bang. Instead of being the one who ride, you're being rode.

Gunfire Games you need to fix this asap. Give the entire duration of perfect dodge buff I-frames. What the damn point of trying to get perfect dodge when you're actually being punished for it in group fight? I want to ride them not being rode!
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Showing 1-15 of 18 comments
Arkardu Dec 1, 2018 @ 4:15pm 
The only thing I hate about the combat, is the awful camera. Lock on is simply pathetic in this game. But I haven't had any problems with the dodges.
Mazile Dec 1, 2018 @ 7:19pm 
Fat undead guy on the throne
His hurling green energy ball attack
Even if you perfectly dodge projectile you may be hit with splash damage of it when it lands if for some reason you didn't dodge far enough (dodge into obstacle for instance)
Or you may be hit by 2nd ball while performing dodge counter
Honorable_D Dec 1, 2018 @ 7:22pm 
I don't think perfect dodge is ever really a bad thing, but I do know that trying to use the dodge counter move CAN sometimes be a trap.

95% of enemies you can safely dodge and counter...but not ALL. When you are in a fight with multiple enemies, well, you can't trust anything with that many attacks coming at you from many different angles—best to not get into big fights like that to begin with!
Astronimo Dec 1, 2018 @ 7:32pm 
Originally posted by Mazile:
Fat undead guy on the throne
His hurling green energy ball attack
Even if you perfectly dodge projectile you may be hit with splash damage of it when it lands if for some reason you didn't dodge far enough (dodge into obstacle for instance)
Or you may be hit by 2nd ball while performing dodge counter
For the ball, you should dodge it forward or right/left. Backward will be hit by it's splash, yes.
By the way. Savior destroys all projectiles.
Last edited by Astronimo; Dec 1, 2018 @ 7:37pm
khamthien251 Dec 1, 2018 @ 7:35pm 
Dodging backward is not as good as forward or right/left. But i like it anyway...
RTBear Dec 1, 2018 @ 8:11pm 
You are almost always forced to try for perfect dodges in this game because if an enemy has a follow up OR a long windup attack and you dodge early, you will almost always be hit by the follow up or the current attack (because of the insane tracking they have). Often times I find myself just standing there when I know I can't interrupt an attack so I wait for the perfect dodge and that's pretty much the whole game.
Astronimo Dec 1, 2018 @ 8:27pm 
Originally posted by RTBear:
You are almost always forced to try for perfect dodges in this game because if an enemy has a follow up OR a long windup attack and you dodge early, you will almost always be hit by the follow up or the current attack (because of the insane tracking they have). Often times I find myself just standing there when I know I can't interrupt an attack so I wait for the perfect dodge and that's pretty much the whole game.
No, it's not. Those who track you - can't block your attacks (only ignore them while they launching heavy red blast). Those, who can block, doesn't have track, so just allow them to strike the air and than attack them from behind. Or just stunlock them.
Last edited by Astronimo; Dec 1, 2018 @ 8:28pm
RTBear Dec 1, 2018 @ 8:32pm 
I don't think you're playing the same game as I am jensen
Astronimo Dec 1, 2018 @ 8:36pm 
Ended on apocalyptic (GOG version, so you don't have to check profile). Just trained with move list.
Also, now i'm training in air combat. So fun and pleasure to watch those combos.
Just a quick tip: Whip can launch enemies in the air, Force Hollow break their block stance, there is also a dodge rune in the game.
Last edited by Astronimo; Dec 1, 2018 @ 8:37pm
RTBear Dec 1, 2018 @ 8:46pm 
yeah that's not what I meant
Astronimo Dec 1, 2018 @ 8:49pm 
You meant about targeting mobs. But you can just smash them, not wait for their attack.
InstableMonster Dec 1, 2018 @ 8:52pm 
To op, have you tried the beta patch? Iframes are a lot better after installing it. Still not as good as it should be but not as BS as it was before
Dung Defender Dec 2, 2018 @ 4:02am 
Originally posted by A.Jensen:
Originally posted by RTBear:
You are almost always forced to try for perfect dodges in this game because if an enemy has a follow up OR a long windup attack and you dodge early, you will almost always be hit by the follow up or the current attack (because of the insane tracking they have). Often times I find myself just standing there when I know I can't interrupt an attack so I wait for the perfect dodge and that's pretty much the whole game.
No, it's not. Those who track you - can't block your attacks (only ignore them while they launching heavy red blast). Those, who can block, doesn't have track, so just allow them to strike the air and than attack them from behind. Or just stunlock them.
♥♥♥♥♥♥♥♥. Those who can track also has hyper amour move that invalid the reason combo exist. It's just bad design all around
Howbbp Oct 9, 2019 @ 7:43pm 
For newcomer on this game it is very frustrating to play. All the other hack n slash RPG only take hits, can't block, can't doge. Therefore you will find this game difficult at first.

The Darksiders 3 combat system is so interesting that replaying will not be boring. There are evasions plus different weapon combat combos and arcane counters you don't find in other RPG games. It is like Tekken combined with RPG.

After playing this game. I do not like to go back to traditional RPG anymore.
ShaDoW Oct 9, 2019 @ 10:21pm 
They fell for the Souls meme and turned the game into another generic Dark Souls clone killing it in the process. I hope Gunfire Games and THQ Nordic are proud of it.
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Date Posted: Dec 1, 2018 @ 2:13pm
Posts: 18