Darksiders III

Darksiders III

View Stats:
Navitas Jul 6, 2017 @ 1:41am
Jiggle Physics?
Feminazi or not, we all know that real breasts jiggle.
Does Fury have breasts or implants?
Last edited by Navitas; Jul 6, 2017 @ 1:42am
< >
Showing 1-12 of 12 comments
Coldhands Jul 6, 2017 @ 8:26am 
It looks like she has armor on, but I'm sure her boobs are just going crazy under there. : p
BillyBobJoe Jul 6, 2017 @ 11:01am 
Seriously!? We don't need that!
Navitas Jul 7, 2017 @ 12:17am 
I'd expect for the stock armour shown in the trailers not to jiggle as that would look ridiculous having solid steel flopping around like that.

If there are other sets of armour where the breasts are visible however, I would expect them to either appear volumetric if housed in solid armour that "cups" the breasts, or if she is wearing a material top (or leather like in the original concept art) for them to jiggle.

Animations should take into account the physics of the materials that make up armour. I've seen too many games where breasts in T-Shirts are solid, and full plate armour jiggles.
Leon Quin Jul 29, 2017 @ 6:54pm 
I don't think it fits with the art style. Darksiders games tend to have a semi cell-shaded look. Anime boob physics don't really mix with it.
tm0Lif3 Aug 3, 2017 @ 9:06am 
Originally posted by Leon:
I don't think it fits with the art style. Darksiders games tend to have a semi cell-shaded look. Anime boob physics don't really mix with it.

OP most probably trolling. these kind of thread is what makes feminist to hate men.
Navitas Aug 4, 2017 @ 3:52am 
Actually I'm being serious. I don't give a ♥♥♥♥ what feminazis think. Characters should be properly rigged and animated. We have hair and cloth physics, and breasts are NORMALLY large enough to warrant animation as well. I certainly don't want DoA antigravity physics, but it's just a small touch to make the charcters look more realistic. Leon does have a vaild point though which I am happy to accept. As I've said, I don't want rock hard cloth, and I don't want floppy plate.
Kayne Aug 6, 2017 @ 3:11am 
If i were a game dev, i'd do my best to implement PhysX ( if only for the bewbs & butts ).
Aicus Aug 9, 2017 @ 11:26am 
Time and effort can be used for better things than jiggling boobs and butt.

There's Senran Kagura for all of the jiggling.
Navitas Aug 10, 2017 @ 1:35am 
Yeah but that game is soley about boobs. I've played them. It doesn't take long for the appeal to wear off. Surely it's not hard to simply animate the breasts without even implementing a physics system. Weight painting and an extra bone or two should be enough.
It's a little jarring when a prominent feature of a woman does not animate realistically.

I agree though if they are time pressed, drop the breast animations. It'd fit into the spit and polish part of the budget I reckon.
Space Pirate Orez Sep 12, 2017 @ 3:11pm 
Now your just being sad.
Navitas Sep 13, 2017 @ 3:13am 
Originally posted by Space Pirate Orez:
Now your just being sad.
Jiggle physics will make me happy.
Last edited by Navitas; Sep 13, 2017 @ 3:13am
Well, we already know she has the proper "sexy" catwalk, that's pretty easy to see.

We also know she will have multiple alternative forms, I'm guessing the original design and other flashier designs will be there as well. Jiggle physics will be a yes by this logic.
Last edited by ♡ Katalina Aryze ♡; May 13, 2018 @ 9:05am
< >
Showing 1-12 of 12 comments
Per page: 1530 50

Date Posted: Jul 6, 2017 @ 1:41am
Posts: 12