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Also you shouldn't feel bad about playing at a reduced difficulty rating. It's a good way to learn the mechanics without worrying about the game killing you off so much. If need be then take some time playing on easy to learn what to do and what not to do.
yea thanks man. You're right.
You aren't really expected to win/know everything on higher difficulties either.
It's normal to lose people, that's why the defeat condition is your chosen dying and not anyone dying.
You generally won't die to one bad decision (maybe excluding a bad toxin event which could happen on any difficulty) but a chain of them. The good thing is that you can temper with the settings however you like.
The main things I would recommend soon though, so you don't learn bad habits: deactivate reinforcement range, deactivate stealth, increase autoresolve difficulty. I played a lot on easier difficulty too btw ;)
'Knowing is half the battle' rings especially true for Shattering. If you don't know what you're getting into, chances are that your first group will be eaten by boars.