Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Funny thing - if you go elven route and both capture mage and persuade elven elders (lvl 8 mental challenge), elven druid Nai-ysir will join you right after successful persuasion. If you fail to persuade elves to help she will still join you, you will just have to get replacement heart other way. I never actually tried to successfully persuade elves to help - i knew that helping reforge heart will end very badly for them. Has anybody tried this - what happens after the final boss is defeated? Do you get somebody other then alchemist to join you?
Agreed.
The Elf Child grew up to be a spectacular archer and gatherer for me.
https://steamcommunity.com/sharedfiles/filedetails/?id=1836624601
However, I've got an Elven Gatherer from the Elf Child Starter (Dzievanna) and he is super amazing at destroying everything in his path. That elf racial man.. Holy Mary is it powerful. Plus with like 15 or 16 wits.. super fast
I have 3 Elves with around 70 Destiny and laying down Chain Lightning. It's carnage central.
What is really over-powered is the Dwarf island Destiny-granting events.
Marry me.
But seriously, all the RNG makes this feel more like a mobile game (except you don't get that many chances for the events to occur in a regular game, so... wtf?). I've taken steps in my own game to lessen that, at least with the human growth event, but I haven't done so with the Orc, Elven, Goblin, or Orcish growth events (Am I missing any? Don't think so)
Yes, having an orc or elf on its own, regardless of class can be very powerful, but trying over and over and over again for the same class (Hello Witches and Volhs) can be very tiresome. I had one game where I had THREE guslas, and not a single Successful Vohl, though I did manage to upgrade a few of my fellows to Vohls during a quest, which was good, but still!
Could I just get a little clarity - Two Mysticism characters, do they have to be in the same group as the child when the growing up timer reaches zero, or can they be roaming somewhere else in the world?
Does the destiny increase apply to all characters in the group or just the elves?