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2- Right now some building bonuses stack and others don't, but the plan is to have none of them stack and if you build a second forge it will override the first one.
3 - Each crafting material has essences, which is different by color & power. Regarding power its understood. More number - more powerful. But what about color - is any boost if i create stuff for example with both red color (fire)? How developers plan to use this color?
4 - Elemental weapon, legendary weapon - now is available only after multiplying power of components. Is there any chance to craft it with poor quality components? For example after crafting 50 swords - will be added some external boost points to this assigned skills number.. Probably this question to developer, but at this moment i really don’t understand their idea how they plan to create this system in release version.
Use this to know the effects of essences: https://docs.google.com/spreadsheets/d/1gPPfUHqQikhhvqRQOsc5Wx6FnEzjUSGTx16_GsqAW4c/edit#gid=0
Regarding Gems you might want to specify that the (+) effect is only if it is the primary material used. using gems as seconday does not have that efffect.
think u missed out life essence on ring gives lallabye skill.