Moonlighter

Moonlighter

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Showing 1-7 of 7 comments
Razzle May 30, 2018 @ 10:01pm 
gtx 10808080808080808 ? :P
I suppose you entered a very small graphical menu since it looks like you have one opened and vsync is turned off so FPS jumped to the roof, I usually enable vsync because I dont like overheating my laptop
Warlord May 31, 2018 @ 12:52am 
Originally posted by Razielite:
gtx 10808080808080808 ? :P
I suppose you entered a very small graphical menu since it looks like you have one opened and vsync is turned off so FPS jumped to the roof, I usually enable vsync because I dont like overheating my laptop
I only ever enable Vsync if the game was designed badly enough that it runs FASTER than my monitor can display. Quite a few games nowadays cap framerate at 60, but every now and then one doesn't.... I remember one that ran at over 1000 fps. Kept wondering why my vid card was heating up to 80C+
Sinsling May 31, 2018 @ 5:54am 
The game normally caps to the monitor refresh rate. 75fps for my laptop display and 60fps for the TV I output to. Restarting the game fixed it but I still have no idea why it suddenly spiked like that. Might have been because I changed from full-screen to windowed without restarting the game.
Razzle May 31, 2018 @ 8:37am 
Originally posted by Warlord:
Originally posted by Razielite:
gtx 10808080808080808 ? :P
I suppose you entered a very small graphical menu since it looks like you have one opened and vsync is turned off so FPS jumped to the roof, I usually enable vsync because I dont like overheating my laptop
I only ever enable Vsync if the game was designed badly enough that it runs FASTER than my monitor can display. Quite a few games nowadays cap framerate at 60, but every now and then one doesn't.... I remember one that ran at over 1000 fps. Kept wondering why my vid card was heating up to 80C+
if the game runs higher than your refresh rate it is not really designed badly, its not really easy to design them that way and capping games at 60fps is always a bad design choice because people with refresh rate higher than 60hz will always complain nonstop
Warlord May 31, 2018 @ 10:01am 
Originally posted by Razielite:
Originally posted by Warlord:
I only ever enable Vsync if the game was designed badly enough that it runs FASTER than my monitor can display. Quite a few games nowadays cap framerate at 60, but every now and then one doesn't.... I remember one that ran at over 1000 fps. Kept wondering why my vid card was heating up to 80C+
if the game runs higher than your refresh rate it is not really designed badly, its not really easy to design them that way and capping games at 60fps is always a bad design choice because people with refresh rate higher than 60hz will always complain nonstop

Mostly true, but it's easily handled by framerate caps that are independent of the Vsync setting. I dislike Vsync, as it adds a bit of input lag in almost every game I've had it enabled for. Disabling it fixes that for me, and the games that do still cap out framerate at 60. Either it is determining the monitor's rate automatically, or is hard coded, I don't know. I suppose if I had a monitor capable of higher numbers it would matter.

But either way, it is simply wasteful to have a game run faster than the monitor's refresh rate.
Ghiaman1334 May 31, 2018 @ 10:05am 
Initial D Moonlighter.
Idk anything, might just be a text print error unless it actually feels unnaturally smooth.
Razzle May 31, 2018 @ 10:27am 
Originally posted by Warlord:
Originally posted by Razielite:
if the game runs higher than your refresh rate it is not really designed badly, its not really easy to design them that way and capping games at 60fps is always a bad design choice because people with refresh rate higher than 60hz will always complain nonstop

Mostly true, but it's easily handled by framerate caps that are independent of the Vsync setting. I dislike Vsync, as it adds a bit of input lag in almost every game I've had it enabled for. Disabling it fixes that for me, and the games that do still cap out framerate at 60. Either it is determining the monitor's rate automatically, or is hard coded, I don't know. I suppose if I had a monitor capable of higher numbers it would matter.

But either way, it is simply wasteful to have a game run faster than the monitor's refresh rate.
Yeah true there's n reason for a higher fps than your refresh rate since it just overheats and no one wants that.

I guess games should all have frame limit slider so you can choose where to cap it, though Vsync generally ads the input lag in certain games for obvious reasons but I think its something I need in 3D games because they keep tearing up.
And in some games disabling it makes them run flawlessly but when its on fps drops, the idea of vsync is that shortly it limits your gpu's performance to a certain value enough to stay at that fps so its geneerally a good idea to disable it for old gpu's to maintain good fps

but some games act weird so its best to test and see what setting is best on or off for that game ...i really hate this subject its always confusing XD
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Date Posted: May 30, 2018 @ 8:37pm
Posts: 7