Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
>Guess higher, then adjust down.
There's really no penalty that I can see from setting high prices, and it's better than getting ripped off, since you lose the item when you undersell versus keeping it to adjust the price when they back off the sale.
>Experiment with single items, sell with stacks
Never ever ever ever sell an item as more than a single to check the price. The number of times I've lost thousands to selling a new item for a fraction of its value. Augh. Use a single item to gauge the price and value and work from there.
>Upgrade the shop ASAP.
The first expansion gives you a load more inventory space for storage, gives you a decoration for a tip bonus, and lets you stock more stuff. The registers also increase your tip bonus. Beds make you more effective in dungeons. Bargain bins let you offload low-value things quickly and in a hurry.
>Avoid flooding the market.
Diversify your stock once in a while to avoid price decay. You don't need to do this very often, usually you won't notice it if you're moving through the dungeons at a good clip, but if you stay in one and grind long enough, it'll start to hurt.
Keep an eye out for books or scrawlings - they're probably the biggest value add in any given dungeon. One thing the mirror can help with is determining the barest of bare minimum for sale - if you sell an item for less than the mirror's evaluation, you're making an enormous mistake. Shoot for at least half-again.
reason being, I really dont care to have a messy backstock of crap from overguessing and being stuck with items that I just want to keep moving... my time is better spent getting more items and losing out on the price of only a few as the price gets jacked up on the second or third sale of the same item.
its not like the difference is that much very often anyhow.
Another strat for difficulty in guessing prices would be to throw only a single item of something in the sale bin and do the calculation for what you should set the full price at.
You end up making so much money anyways, so cranking out the items and moving them fast is clearly the winning idea.
And besides... dont you just love that face of pure pleasure from seeing an extra happy customer?
I have been getting thru the dungeons rather quickly tho, so... I think that maybe I just moved from dungeon to dungeon too fast for all that stuff to matter.