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just camp near and when you see NPC is looking like
you can also use the sale box to figure out their regular price
from the guide
Formulas
Some formulas for price calculations.
Perfect Price CEIL(Base Price * 1.1)
Perfect Price (Popular) CEIL(Base Price * (1.1 + 0.25))
Perfect Price (Rich) CEIL(Base Price * (1.1 + 0.15))
Perfect Price (Popular + Rich) CEIL(Base Price * (1.1 + 0.25 + 0.15))
Max Price MAX(Perfect Price + 1, CEIL(Base Price * (1.1 + 0.05)))
Max Price (Popular) MAX(Perfect Price (Popular) + 1, CEIL(Base Price * (1.1 + 0.05 + 0.25)))
Max Price (Rich) MAX(Perfect Price (Rich) + 1, CEIL(Base Price * (1.1 + 0.05 + 0.15)))
Max Price (Popular + Rich) MAX(Perfect Price (Popular + Rich) + 1, CEIL(Base Price * (1.1 + 0.05 + 0.25 + 0.15)))
Notes:
For all items there is a base price.
CEIL = round up.
MAX(number1, number2) = greater of two numbers
Crafted items are calculated differently, the base price for crafted is the cost to craft + cost for all items to craft.
https://steamcommunity.com/sharedfiles/filedetails/?id=1757126124
Like the sales box should be base price, but if you've placed items where customers tip extra does that change the sales box price?
Then i was waiting until i got a customer who bought the item without Bonus or Something Else. Then i got the perfect price.
Item name - Base Price - Perfect Normal Price - Perfect Popular Price;
Base price * 1.1 round up = perfect normal price;
Base price * 1.35 round up = perfect popular price.
Doing it by hand is quite satisfying, I find. Then just sell everything at least once to a non-wealthy customer and you're all up-to-date in your journal!
This doesn't work for jelly or crystals, but their regular prices aren't too hard to find (you can even use the trick in the previous post), and you can go from there. Potions and equipment are easy because the prices are right in the shop! (I don't know about DLC equips, I've never tried to sell one, what are you, nuts?)