Star Wars: Battlefront 2 (Classic, 2005)

Star Wars: Battlefront 2 (Classic, 2005)

defending the library
most bs thing ever cant do it tried so many times they destroy it too fast and basicly if you die once it will be game over before you get over there again
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Showing 1-7 of 7 comments
funewchie May 22, 2014 @ 3:44pm 
Read the guide for it on Steam (the mission is called Knightfall).
It will help big-time.

Basically, for the library segment, they recommend going as an engineer, of all things. Why? Because an engineer can repair the bookshelves. You only need 1 to remain intact to pass.

Remember, at a CP, you can choose to respawn as a different class, so be sure to make use of that option.
Jig McGalliger May 22, 2014 @ 6:30pm 
I beat it 1st time. There is only one spot on the 'bookcase' they can attack, so only defend those spots, ignore all the ither NPCs running around. From that one and only match I could see that AI is geared towards sending 1 or 2 Jedi at each bookcase at a time and the rest will attack your team, when you kill the ones on the bookcase the others will change their agro to the bookcase. Try to defend as many as possible but when the first one goes try to just defend a final two that are in the best defense range.
D'qwell Gumby Aug 1, 2014 @ 12:16pm 
I just replayed my childhood yeah the jedi seem to come in waves its annoying as the jedi have a multi attack in one attack. I think the clone commander is the best for this mission
^vo0d0ochild^ Aug 1, 2014 @ 3:54pm 
Clone Engineer easiest for repairing the library. Or rocket trooper to 1hit Jedi if you can aim. Its pretty easy as any class if you can aim.
Stinkyjim Oct 28, 2016 @ 9:04pm 
Just defend one bookcase. The jedi will die eventually as long you keep shooting them. I'v never tried that engineer strategy but it seems like if you tried it you would be surrounded by jedi before you could repair it fully.
DrSchlopp Dec 3, 2021 @ 10:17pm 
Incoming level rant right quick:

This stage is just so ♥♥♥♥♥♥♥ terribly imbalanced for a few reasons in my opinion lmao.

It's aggressively difficult towards the player for no gratifying reason - like why make the AI on your team NOT attack the objectives until you get close enough to the command points, just to finally spawn in the waves of Jedi the moment they're right the ♥♥♥♥ on top of you?

Why not atleast keep the Jedi spawns consistent, or allow our troops/whoever gets nearest to the goal the quickest trigger the Jedi spawns, so that they can do something productive towards the goal of the mission instead of cannon fodder??

Nah, instead. you get a limited amount of troops that double as physical representations of the seconds you have left, as the enemies have an endless army of Jedi ♥♥♥♥-bent on destroying your artificial blood timer down as fast as physically possible.

It's not hard to beat in the way of being challenging to the player's knowledge of the games mechanics (ex. Soulsborne Games, the Borderlands series, Valheim, Sekiro, Mario64, etc.)... Instead, it's hard because the mission is structured like a pointless race against time tied to both dumb luck, and hoping your "allies" don't die while doing something dumber than ♥♥♥♥.
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Date Posted: May 22, 2014 @ 2:19pm
Posts: 7