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Rule of thumb against the AI is to not bother with Vehicles, and not to shoot at enemy vehicles so you don't draw aggro. This goes for units as well, since any type of splash that isn't killing an AI will pull their aggro on you. On Elite, that's going to result in multiple units gunning you down or zoning you out. Focus fire on a single unit, down them, move to the next.
This is pretty much all you need to win against the AI. Push through them and kill as much as you can while taking points. It's an extra bonus if they're constantly respawning and wasting reinforcements as you spawncamp them.
Don't get me wrong, I definitely agree with you on many points. The Ai is stupid and easy to mow down but it's a lot easier to die on some planets due to density or many foes will cluster around you (namely planets like Mustafar, Polis Massa, and sometimes Naboo). Though I kinda disagree on the vehicles part, as I cut through Kashyyyk using nothing but a roller tank and an engineer droid once. they have their place.
But I've tried several approaches and even though I've conquered every other planet, Felucia continues to resist. And yes, I did perform the best when playing an Engi droid, but at the end of the day I'd have kills like in the 20s-40s and my dumb allies couldn't even make it into the double digits.
Unfortunately no :/
Felcuia is one of my favorite maps, so I can def tell you that 20-40 kills tells me you're dying often or not playing aggressive enough. Shotguns and Snipers have enough ammo to pile up 20 kills without running for ammo, and that's before switching to your secondary and back to get your Award weapon.
I did an elite run with CIS the night before I responded to this post, and I was ending up with 40+ kills on ground battles without pulling out Leader Bonuses. It's just a situation where you need to rack up that kill count and push out their points faster. Although I would recommend not rushing into a Droideka on Felcuia. Awkward angles and lots of cover doesn't bode well for them. They need open areas to gun things down effectively. They can soak up damage, but repositioning that's constantly needed on that crazy planet really puts a damper on them.
1: Jango/Droideka combo and try to snipe the enemy early on as well as jump from cap point to cap point and use the jet pack to reach areas that the enemy can't follow or swarm you such as the large roots above the battlefield.
2: Turn on a garrison bonus and then kill as many as you can each life, preferably whilst taking a cap point.
last resort
3: Turn on god mode and infinite ammo and simply wipe them out yourself, god mode isn't really required for this but the infinite ammo would help a lot as I am guessing the AI is spamming the garrison bonus over and over.
I personally take felucia early in my campaigns because that is when you don't need to worry about multiple enemy and friendly classes and can have a simple super vs clone fight, but if I take the planet in the late game I use Jango and just fly to a cap, kill everything move to the next cap, repeat, until either I die or my game of wack-a-droid has resulted in the enemy owning no caps (though its also possible some are un-owned) and I hunt down the remaining enemies.
Hero bonus might help, Jango sucks but his jet pack will make moving around faster.
Garrison bonus if you are really paranoid about your teammates being worthless.