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Slim 505 Jun 19, 2022 @ 6:12am
Character Catches Fire
Hi All,

I keep playing the game in the role of firefighter. I keep having an issue with my character catching fire where there is no longer visible fire and he dies. Is there any way to stop the fire on him once he's burning or will he just die every time?

Thanks,
Slim
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Showing 1-8 of 8 comments
Huck553 Jun 22, 2022 @ 10:22pm 
@developer Should have an option to "Stop, Drop, and Roll" for fireman to extinguish fire or let fellow players to use their fire extinguishers or hoses to put it out. Then again the fireman outfit is supposed to be fireproof, catching on fire may occur (if it is too hot/flame too big) but by material it will go off on it's own.
Adam K. Jun 28, 2022 @ 9:43am 
this is also consistently happening on 3rd floor of structure fires even after call is cleared and all fires put out smoke evacuated
Nils  [developer] Jun 28, 2022 @ 10:33am 
Looking in to this for next patch
Originally posted by Nils:
Looking in to this for next patch

So is there no way currently to put yourself out if you catch on fire? Maybe a way to spray the fog mist on yourself? A suggestion for mp would be to allow another player to spray you with a hose to put the fire out.
Huck553 Jun 29, 2022 @ 4:48am 
Originally posted by Invidious 64 RUS:
Originally posted by Nils:
Looking in to this for next patch

So is there no way currently to put yourself out if you catch on fire? Maybe a way to spray the fog mist on yourself? A suggestion for mp would be to allow another player to spray you with a hose to put the fire out.

I have tested currently other firefighter players can use their water hose to put out the fire on you, but not sure if it works if police or firefighter players used their fire extinguishers. Like mentioned previously, firefighter outfit is supposed to be fireproof. Perhaps developer @developer can make it so that after being in flames for more than a fixed time (20 seconds or maybe more) than the player starts to catch fire for a limited amount of time that does not result in death but a few to middle hp lost.
Originally posted by Huck553:
Originally posted by Invidious 64 RUS:

So is there no way currently to put yourself out if you catch on fire? Maybe a way to spray the fog mist on yourself? A suggestion for mp would be to allow another player to spray you with a hose to put the fire out.

I have tested currently other firefighter players can use their water hose to put out the fire on you, but not sure if it works if police or firefighter players used their fire extinguishers. Like mentioned previously, firefighter outfit is supposed to be fireproof. Perhaps developer @developer can make it so that after being in flames for more than a fixed time (20 seconds or maybe more) than the player starts to catch fire for a limited amount of time that does not result in death but a few to middle hp lost.

I have a suggestion for the developer, if they think it is possible. Maybe make the turnouts not part of the character model, but have the base character in a day uniform that is similar to what the paramedics wear, then have the turnout gear as an equip-able item, kind of like the SCBA air pack. Before leaving the firehouse to go to a fire, you could interact with the locker room and put on turnout gear, and then the gear will work like an "armor" that absorbs fire damage until its durability rating hits zero, then you would take fire damage after. Then when you get back to the station, you can interact with the locker room again and take off the gear, allowing you to put a fresh one on when you interact with it again.

If that's not a lot of extra work to code and model, that would probably make it a little more realistic.
Huck553 Jul 3, 2022 @ 7:28am 
Originally posted by Invidious 64 RUS:
Originally posted by Huck553:

I have tested currently other firefighter players can use their water hose to put out the fire on you, but not sure if it works if police or firefighter players used their fire extinguishers. Like mentioned previously, firefighter outfit is supposed to be fireproof. Perhaps developer @developer can make it so that after being in flames for more than a fixed time (20 seconds or maybe more) than the player starts to catch fire for a limited amount of time that does not result in death but a few to middle hp lost.

I have a suggestion for the developer, if they think it is possible. Maybe make the turnouts not part of the character model, but have the base character in a day uniform that is similar to what the paramedics wear, then have the turnout gear as an equip-able item, kind of like the SCBA air pack. Before leaving the firehouse to go to a fire, you could interact with the locker room and put on turnout gear, and then the gear will work like an "armor" that absorbs fire damage until its durability rating hits zero, then you would take fire damage after. Then when you get back to the station, you can interact with the locker room again and take off the gear, allowing you to put a fresh one on when you interact with it again.

If that's not a lot of extra work to code and model, that would probably make it a little more realistic.

Sounds great! It's also realistic~
Stealrexx Aug 7, 2023 @ 4:22am 
So ive been playing for a while a good game got to admit but when I'm fd I don't take any damage from smoke is there an option or SMT I have to do cuz of it doesn't work what's the point of the scba ?
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Date Posted: Jun 19, 2022 @ 6:12am
Posts: 8