Flashing Lights

Flashing Lights

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Nils  [developer] Oct 31, 2018 @ 9:23am
Callout ID List & Commands
A command to force next mission as set, it does not force the call, it will appear still at random time. Can not be the same twice in a row. Use T to open chat and use the command.

/nm_id = set Next Mission by id

Example:
/nm_1000

Mission IDs:
__________________
NEW MAP
PD
1000 = Shoplifting
1001 = Armed Robbery
1002 = Person with Gun
1003 = Mugging
1004 = Fight in progress
1005 = Suspicious Activity
1006 = Reported intoxicated persons
1007 = Missing person
1008 = Aggressive Driver
1009 = Drunk Driver
1010 = Officer Needs Assistance
1011 = Bring suspect to Court
1012 = Escaped convict vehicle incident
1013 = Arsonist
1014 = Vehicle parked without permit
1015 = Vehicle blocking driveway or access
1016 = Bank robbery

FD
2000 = Structure Fire
2001 = Dumpster Fire
2002 = Vehicle Fire
2003 = Structure Fire with Possible Entrapment
2004 = Road blocked
2005 = Cat in tree
3000 = Motor Vehicle Collision
1013 = Arsonist

EMS
3000 = Motor Vehicle Collision
3001 = Unconscious person
3002 = Hit and Run, Possible Bone Fracture
3003 = Gunshot wound
3004 = Diabetic Emergency
3005 = Respiratory Failure
3006 = Allergic Reaction
3007 = Nausea
3008 = Chest Pain
1012 = Escaped convict vehicle incident

Custom Missions
9999 +

Locally saved missions
Load them in game:
Sandbox Menu [F6] > Missions > Button [+]

Browse custom missions on https://mod.io/g/flashing-lights
Activate subscribed missions in game:
Menu > Mods > Assign Menu

If needed check their ID in Sandbox Menu [F6] > Missions

Request next mission
/nm_id = set Next Mission by id

Example: /nm_9999



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__________________
OLD MAP

PD
1000 = Aggressive Driver / spawned at random location
1001-1004 = Suspicious Activity / spawned at set location
1005 = Officer Needs Assistance / spawned at random location
1011 = Drunk Driver / spawned at random location
1012 = Mugging / spawned at random location
1013 = Fight / spawned at random location
1014 = Armed Robbery / spawned at random location
1015 = Man with Gun / spawned at random location
1016 = Bring suspect to Court / spawned at set location
1017 = Reported intoxicated persons / spawned at random location
1018-1022 = Arsonist / spawned at set location
1023 = Vehicle blocking driveway or access / spawned at random location
1024 = Vehicle parked without permit / spawned at random location
1025 = Escaped convict / spawned at random location
1026 = Shoplifting / spawned at random location
1027 = Missing person / spawned at random location

FD
0 = Container Fire / spawned at set location
5-10 = Container Fire / spawned at set location
1 = Building Fire / spawned at set location
2 = Barn Fire / spawned at set location
11-14 = Building Fire / spawned at set location
15-17 = Vehicle Fire / spawned at set location
3 = Driver trapped Rescue / spawned at set location
18-19 = Driver trapped Rescue / spawned at set location
2000 = Cat in tree / spawned at random location
2001 = Road blocked / spawned at random location
2002-2006 = Building Fire (Portable Ladders) / spawned at set location
2007-2012 = Building Fire (Ladder Trucks) / spawned at set location
2013-2017 = Arsonist / spawned at set location

Smoke zones and NPC victims in missions ID 2; 2003; 2006

EMS
3_EMS = Driver trapped vehicle incident / spawned at set location
18_EMS = Driver trapped vehicle incident / spawned at set location
19_EMS = Driver trapped vehicle incident / spawned at set location
4 = Two vehicle collision / spawned at set location
20-22 = Vehicle Incident / spawned at set location
3000 = Unconscious person / spawned at random location
3001 = Hit and Run, Possible Bone Fracture / spawned at random location
3002 = Gun shot wound / spawned at random location
1025 = Escaped convict vehicle incident / spawned at random location

FD+EMS
4000 = Vehicle incident with injured and driver trapped / spawned at random location
4001 = Vehicle incident with injured and 3 trapped drivers / spawned at random location
Last edited by Nils; Feb 9, 2024 @ 8:28am
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Showing 1-2 of 2 comments
Nils  [developer] Jun 19, 2019 @ 6:30am 
Useful Codes To Use In Game
Below are a few useful codes which can be used in the chat box.
To open the Text box, tap T

/v-reset = Reset vehicle in front of character

/tp-hq = Teleport character to start point (works only when on foot)

/kick_id = Multiplayer Host can kick players by their id found in list pressing Tab.
Example /kick_1001

/ban_id = Multiplayer Host can ban players by their id found in list pressing Tab.
Example /ban_1001

/cam1 & /cam0 = Free fly camera on/off, suggested to use outside of mission operations and custom views to avoid bugging the mission and/or player movement

/snow = Toggle snow camera effect

/m-cancel = Cancel current mission (Only in Old map! In New map use vehicle computer [Left Shift] and Clear it in CAD)
Last edited by Nils; Nov 15, 2023 @ 5:17am
Nils  [developer] Nov 22, 2020 @ 5:13am 
Chat
- Voice chat push-to-talk [Default button V] with colour coded pop-up icons
- Text chat team chat, type /t in front of message - /t Hello!
- Text chat radio command, type /r in front of message, text colour coded for each department - /r Roger that
- Text chat /me command - /me checks the patient
Last edited by Nils; Nov 22, 2020 @ 5:14am
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