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This is where the multiplayer comes in for me and other players, building things that other players can see or use, trying to outsmart them with new ideas pushes you to explore and invent in ways that I do not experience the singeplayer mode does.
That said, you can still play around with it in singeplayer and have fun.
In the future there will be more things to do in the singeplayer mode and more things to incentivize exploring and inventing.
This is just my opinion ofc, other players might have a different experience and so might you.
The fact that Grey Hack is more targeted at multi-player does address the problem with the above games. No matter how good they are, at some point you've done everything and there's nowhere left to go. You can never repeat that "first" time again, so you have to go looking for another game.
In Grey Hack you can build your own systems, implement programs and websites for other players to use or try to hack. There's always people coming up with new interesting stuff and that's definitely where the "meat" of this game is.
as I doubt there's some kind of Truce system in
In nightly not so much, but then, you probably shouldn't be starting your experience there anyway as a new player!
In any event though the worst that can happen is you get so screwed that you have to start over and really, it's not the end of the world if you do.
This isn't to the same scale, of course, but the principal still applies. The comfort of single player is that you can back up your database any time you like, outside of the game, and recover in case you do something stupid. In online you can't do that.
I would say the simple advice for anyone is, if you are just starting out, or are overly afraid of losing progress, just play single player until you are comfortable with the game. Only go online when you are ready. You only have yourself to blame if you do something dumb and get caught.
Personally, I don't think the depth of gameplay is there yet to worry about progress lost. Other than rank, and money, you don't have much to lose except time. Money will get you a better computer, and all that really gets you is speed, storage and more concurrent programs. Players can do the same jobs, within reason, no matter how good or bad their computer is.
You can try optimising your Terminals that give you a good workspace. One terminal to connect remotely and one to work on local stuff, for instance. Some will like working in the Terminal, some will work with FileExplorer instead.
I hope you have some YT videos to show off your skills.
Playing around with the nightly build and scripting is fun but little things like "sudo" don't seem to work properly so you can't optimise much beyond what you can do now by hand. Writing a program that would scan the home directory for any Bank.txt files, extract their contents and write them all out into a single file would simplify things no end. Doing that by hand is profitable but a lot slower.