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1. Add additional layers of complexity to combat, including but not limited to: new gangster types for the player and the AI, new types of movement/attacking abilities, and additional lethality (less bullet-spongy enemies/allies - bosses can be slightly tougher than normal to reflect their status).
2. Like point #1, there needs to be more to empire management. Combat is still, by far, the most effective and powerful option available to the player at all times, even on Boss difficulty (I play this exclusively). The developers need to incentivize the use of all diplomatic options available to the player, which as of right now, are all but useless save for "business arrangements." The only reason business arrangements are even sought out is because they come easily, and are usually a flat percentage reduction to your costs starting out. Nothing else is even worth considering (unless you want to cheese the system by spamming allied bosses with "kill someone" requests and avoid playing the game altogether).
3. While more content in general is a huge plus (weapons, armor, trinkets, bosses, etc.), what EoS desperately needs is depth, period, and not just in its existing mechanics. Vehicles (and drive-bys) are needed, hits on other characters/bosses need to be structured differently, and the supply line mechanic needs fleshing out. There should be active trucks scheduled to take your product to each location which can be ambushed by enemy gangs (or rival gangs in disguise if you're not at war). You can upgrade your convoys to carry more men, assign hireable gangsters to them, and even get better vehicles to accompany them/drive the hooch to a location. Losing these should be devastating, and eat into your income significantly (and that of the AI as well).
4. There needs to be a reason for you to not spend the entire game running around with your very powerful boss character. (I'd say once you control your first district, the game should flip more toward managing your goons). Ultimately, when you bring your boss out to fight, it should be for a limited time and available on a cooldown (this doesn't have to be long, but enough so that you're forced to use your hired gangsters as your enforcers while your boss can manage your home district in relative peace). Also, I would like to see enemy bosses/hireable characters participate in street fights and racket disputes. Now, in the case of enemy bosses, and for the sake of game length, it should be incredibly difficult to kill them outside of their safehouse, but possible (low % chance - like 0.5%). Killing an enemy boss (or having your boss killed outside of the safehouse) could put them into the wounded state for X amount of time, which weakens them if their safehouse is attacked quickly after the fact).
5. Police. Dear god, they need a complete overhaul. I swear you can just farm them for goodies still, much like you could before. This should be the most powerful and threatening faction in the game, PERIOD. No gang (not even the player) should be capable of standing up to them for long, especially in prolonged conflict. There should be a reason to care about police presence, and an income debuff just ain't it. More needs to be added to the notoriety system, and cops should have much more influence in each district. Right now, they're just crappier gang members in smaller numbers that can be farmed on sight. A complete rework of how they function is desperately needed.
6. Last but not least, complete the modding package. I know this is coming in bits and pieces, but I cannot stress how necessary mods are to breath life and replayability into this game post second expansion. As much as it sucks to admit, I don't see EoS getting additional support past the next expansion, so the sooner modders can get to work the better.
I could go on, but that's the gist of it from me. I enjoy the game for what it is, but it's definitely just "ok" at best, even with the improvements. Depth is needed. Desperately.
Wow great write up...
Thanks!
I do truly enjoy it now, but to be safe, I'd wait to buy it till the next DLC comes out, it will probably be released together with another major patch.
Game is a buggy mess for me. Last 4 attempts to play end with game crashing bugs.
The Poker Game crashes the playthrough - Every Single Time.
This time I planned to avoid it just to see how far I could get - Didn't even get a chance. Just got a pop up granting me 60 Whiskey along with an empty event box and only option is, yet once again, Alt F4.