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We're working on phasing in mods later this year so keep your eyes peeled. :)
The game was built from the ground up with single player in mind, I know a lot of folks would really like to play multiplayer but sadly it's not something the game can support at this time.
The combat difficulty is basically just a RNG bias towards the AI not a smarter AI.
Thats an insult to syndicate. Which is over 30 years older btw.
Its one of the most boring and repetitive games I own.
Exactly. It's like--the worst of the worst. The design is VERY shallow, repetitive, and the relationship system is just weird. There needs to be a toggle to keep my all-male teams from falling in-love--honestly, this isn't the game that was advertised. This would be bad for mobile game standards never mind for a PC game published by PARADOX of all places.
Well I thought Syndicate was the most overrated game at that time. Yet another one of Moleyneuxs empty promises. If you think this is the most boring game you ever played, welcome to the gaming hobby :D. Unlike most of that salesmans games, Doom has stuck around ;).
I can really recommend this channel. Has tons of tips and guides.
https://www.youtube.com/channel/UCx5v0-wN0tqtLLBRrXhdsAA
considering that Syndicate was over 30 years old and had more different style missions and more customization options, Id say that Syndicate was a far better title than this one. Do I need to repeat that I would rather play Syndicate, which is 30 years older? 30 YEARS!!!!
Meanwhile I can't wait to see what they come up with for the future here.
And overall its a beautifull looking game and it can only get better.
Only way to do this type of combat and keep it a strategy game.
This but even worse on release. XCOM part was easy to break with dynamite. How the "combat guy" never encountered this eludes me as every safehouse fight came down to placing dynamite throws then mopping up the rest