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well thats ♥♥♥♥♥
Well sad.
Facial hair wasn't common for the rich or those who wanted to appear rich in the 1920's. It had fallen out of fashion at the time.
If you follow the history of facial hair there had been decades prior where various large beards and mustaches had been popular, then it kind of reverted to the simple clean look at the start of the 20's. By the 30's, 40's and 50's you see smaller more meticulously trimmed styles come back into fashion. You don't see the big beards return until the 60's and 70's and then for whatever reason 80's to now has been a big mix of everything as world wide media gives us a larger view into styles from around the world and multiple trends can run in parallels with different groups.
The 1920's in particular however was noted as "the Gatsby look"
This might give you some idea of what I'm talking about:
https://www.apetogentleman.com/great-gatsby-grooming/
The rarity or lack of facial hair in the game is historically accurate, also seeing as how half the mob bosses in game are based on real people, it's not unexpected that they be shown based on what pictures of them we have available (all typically clean shaven)
There's a lot of aspects of this game that people are going to question simply because it's very much a period piece and not an amalgamation of just the gangster concept.
You have 14 specific bosses to pick from, 7 of them based on real people and 7 based on specific stereotypes from the period, each is customized to provide a specific experience and style that fits the era. No, you don't customize them yourself.
Go watch Donny Brasco. Only Al Pacino can tell Johnny Depp to shave his facial hair.
There are weapon and clothing skins, no idea how extensive they will be, but they do exist. They've only shown the fur coat (rather than regular) for Al Capone and some golden weapon skins (deluxe edition) so far.
If there's anything beyond that it's not talked about yet.
And there are characters with facial hair, Cyril Mcrae on the store page has a mustache, but again facial hair wasn't actually common to the time period, it was the one decade in US history where facial hair was kinda rare.
I am weird but I need to feel connected to my characters in order to be invested and get into the game. Its just not as fun for me otherwise. I have a hard time doing that with "pre-mades".
I guess you don't play very many games, customization is rare and exists only in very niche genres
It depends on the type of game that it is and the purpose of THAT game and the character/s that I am playing as. Something as little as changing the name of my character or the clothes or hairstyle CAN be enough for me to care I go off a game by game basis and don't pigeon-hole anything. And there are games where I there's not any kind of customization or very little that I still enjoy playing. Its not an absolute, that is just ridiculous.
Having said that, this game looks very XCOM-ish, therefore I need to have a hand in creating some element of the characters I am controlling. Even if it's just henchmen or gangsters, that would probably be enough.
Wasteland 3 was a good experience for me because I was able to create 4 members of my squad. But there are games like Assassin's Creed (Odyssey and Valhalla) and Horizon Zero Dawn where you play as a set character that I love playing.
Once again, it depends on game specifics and I judge each and every game individually. Which really comes down to, "Can I care about the character/s that I am playing as?"
You really should think next time before you post such a foolish response. Its pretty stupid to assume what kind of gamer I am based on one sentence.
It's pretty stupid to establish yourself by making such a drastic claim if it isn't factual.
You're the one that stated you "only play games that let you customize" not me. You pigeonholed yourself and then got angry at me for assuming you were telling the truth. You got called out on it and then backpedaled and now blame me for your previous false statement?
Grow up kid, you aren't doing yourself any favors by being defensive. Choose your words more carefully next time.
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Xcom doesn't let you customize the Commander (and that's who you play as) or Bradford (and that's who does most of the talking and commands your staff)
You have 14 different bosses to choose from in this, which is 13 more commanders than Xcom lets you pick from.
So right off the bat your comparison is invalid. And that's before you realize this is a narrative heavy game with storylines for each.