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big slow splash (good for groups if you're up close)
No one uses non stone/rune swords as the stone/rune variants are 100% an upgrade from the basic versions.
Basic Small = 39.23 DPS at 10* (better single target)
Basic Big = 33.75 DPS at 10* (better group control)
Stone Small = 53.61 DPS at 10* (crit boosts single DPS)
Stone Big = 35 DPS at 10* (slightly better than basic)
Rune Small d = 80.42 DPS at 10* (crit also boosts elemental damage)
Rune Big d = 46.25 DPS at 10* (a bit better than stone)
Rune Small D = 125.10 DPS at 10* (big single target damage)
Rune Big D = 65 DPS at 10* (better than d, but still almost HALF small)
Rune Small d +20 = 225.18 DPS at MAX (whack)
Rune Big d +20 = 158.57 DPS at MAX (70% small)
Rune Small D +20 = 350.28 DPS at MAX (whack)
Rune Big D +20 = 222.86 DPS at MAX (63% small)
Big can only out damage Small if splash comes into play, in all other instances Small is vastly superior which is why it is used in Boss DPS