Stone Story RPG

Stone Story RPG

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Rex  [vývojář] 15. bře. 2022 v 23.44
Rite of Passage - Challenge VI
The Rite of Passage event consists of multiple goals that require players to use the Cultist Mask in different ways. Completing all goals before the end of the event grants additional, bonus loot.

For goal #3, you must use the Cultist Mask's activated ability ([R] key) to summon Nagaraja and deal damage to foes. For this goal to progress, the Mask must be activated using Stonescript. If you are new to the Mind Stone and Stonescript, check out the intro tutorial at:
https://stonestoryrpg.com/stonescript/

Here's an example of how the Cultist Mask may be controlled with Stonescript:
loadout 1
?item.GetCooldown("mask") <= 0
?foe.count > 0
equip mask
activate R

The challenge's goal #4 is also best completed with scripting.

Feel free to use this thread for any discussion about strategy and scripts related to this challenge. Good luck!
Naposledy upravil Rex; 16. bře. 2022 v 10.30
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Zobrazeno 16 z 6 komentářů
Zanzlagg původně napsal:
there's just no way I'm going to spend 7+ hours to take 400-800 hits while making sure that they're all within the 1.1 second time frame allotted by the special ability's effect duration.
ok
Naposledy upravil Agerak; 29. čvn. 2023 v 9.30
I finished the 4th and 5th goals but I’m stuck on the 6th. Does anyone know what the secret passive is or can give any hints
Sealover142 původně napsal:
I finished the 4th and 5th goals but I’m stuck on the 6th. Does anyone know what the secret passive is or can give any hints

Stun I think. Or maybe the feeble effect from the cult mask itself
Agerak původně napsal:
Zanzlagg původně napsal:
there's just no way I'm going to spend 7+ hours to take 400-800 hits while making sure that they're all within the 1.1 second time frame allotted by the special ability's effect duration.
ok
Deal damage under the effect of Reinforcement, how is this task performed? A Green upgrade?
Habilidade tá ativando assim que entro no mapa, como muda isso?
TK_KARMA původně napsal:
Habilidade tá ativando assim que entro no mapa, como muda isso?
Tens de adicionar uma condição de distância.

?foe.distance < 10

Eu uso esta antes do resto do código.
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