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I've found that using foe.count will let the ability activate when foes are offscreen or during screen transitions. Using foe.distance ensures that they are at least on screen.
Here's my code I threw together. It probably has a lot wrong and could be optimized:
You ARE equipping wands, AT FIRST but then later in code loadout 6 is equipped over and THAT is what you're using.
I'll walk you through adjustments on Discord later when at my PC.
Location: 5 star Deadwood Canyon
The items I used:
6 Star Basic Shield (has an enchantment for +10, but as long as it can regen to the full 5 armor it'll work)
7 Star Poison Sword (enchanted for more damage but not needed- the shield ensures you can take as many hits as needed during the boss and this should be able to take out the normal enemies too)
Stuff probably not needed:
8 Star Crossbow (also enchanted but as long as it can take out the mosquitos in one hit you're good, not really needed if your Poison Sword can take them out but distance is good)
9 Star Basic Sword (not really necessary but what I have here uses it. You can adjust as needed)
?pickup.distance < 8
equipL star
?buffs.count > 1
equipL poison
:?foe = immune_to_ranged & foe.count < 8
^ & pickup.distance > 7
equipL sword *9
equipR shield
:? foe.count < 8 & pickup.distance > 7
equipL crossbow
equipR shield
:? pickup.distance > 7
equip blade
?foe = boss & foe.debuffs.count = 0
equipL poison
:?foe = boss
equipL star
?item.GetCooldown("blade") <= 0 & foe.count > 8
^ & item.CanActivate("blade")
equip blade_of_god
?foe.distance <= 10 & item.right = blade_of_god
activate R
?foe.count = 0 & pickup.distance > 7
equipL ouroboros
equipR shield
So what the code does is:
1. switches to Star Stone to pick up scattered Wood to speed things up
2. changes weapons as needed:
if you have no buffs, then the code will set to a crossbow for mosquitoes, a basic sword for scarabs, and at the first set of many mosquitoes, it switches to the Blade of Fallen Gods.
3. it then uses the ability on the batch of mosquitoes, killing all of them and adding 16 Smite buffs.
4. now that you have buffs, the weapon is swapped to the Poison Sword instead of the crossbow or basic sword. You can change the code to make it only use the poison sword if you wish.
5. during the spaces between enemies, it uses the Ouroboros Stone in case you did take damage.
6. upon reaching the boss, it swaps to the Poison Sword if the boss has no debuffs. However, since the shield and debuff combination is enough to completely nullify the attacks, it swaps to the Star Stone while the boss has a debuff so that you can wait out the debuff timer and deal maximum Smite damage.
(I originally used the Mind Stone but found myself unable to get back to the boss to re-apply the debuff, and got damaged. The Ouroboros Stone was able to heal me to full by the time I get back at the end of the loop, but I wanted a way to just not take damage at all.)
With everything I mentioned, you should be able to consistently AFK and take no damage from any source. A rework of the code excluding the basic sword and crossbow is as below:
?pickup.distance < 7
equipL star
:?foe.count < 8 & pickup.distance > 7
equipL poison
equipR shield
:? pickup.distance > 7
equip blade
?foe = boss & foe.debuffs.count = 0
equipL poison
:?foe = boss
equipL star
?item.GetCooldown("blade") <= 0 & foe.count > 8
^ & item.CanActivate("blade")
equip blade_of_god
?foe.distance <= 10 & item.right = blade_of_god
activate R
?foe.count = 0 & pickup.distance > 7
equipL ouroboros
equipR shield
With this setup, all you need is:
- a 6* shield that can repair to the full 5.0 armor before the boss makes a second attack
- a 6* Poison Sword that can take out all the basic enemies and has the debuff ability
- the Blade of Fallen Gods, which should be able to defeat all the mosquitoes in base form
and of course, the stuff you should have by now: Ouroboros, Mind, and Star stones.
Hopefully this helps. It's slow, but it's completely AFK.
This thread is linked in-game, so people will keep returning here
Ok I got this to work:
My loadout 1 was an beefed up Vigor Sword with life steal and the Star Stone but a decent Sword and Shield will do the job.
loadout 1
?item.GetCooldown("blade") <= 0 & foe.count > 5 & foe.distance <= 10
equip Blade of
activate R
Paste that in (the line will overflow but that's fine) and go to Deadwood Canyon 5*, then all you have to do is wait through 25 cycles.