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I can show you a screen from decompiled jagamex86.dll.
To ensure a full uncensored dismember function you need to change the "If" functions of all g_DismemberProbabilities sections/parts and the MAX_SABER_VICTIMS in wp_saber.cpp
(wp_saber.h is for multiplayer)
The "g_DismemberProbabilities" is an part of the Probabilities of NPC's
(Can be found in \ext_data\npcs)
To ensure a full dismembered body,
you need to change the values of head, arms, legs and torso too.
An rewritten part of the ui_iscensored command and some more things.
Enabling "broadsword" command in source code.
IF people won't do the typing of commands again,
they can add the commands to level transition ui files.
Thats wonderful man.
seta g_saberMoreRealistic from "3" to "2" having it at 3 changes the sharpness of the lightsaber to the point that it does damage even when not being used in an attack (don't have to click just walk into enemies) had the same problem and this fixed it. But your damage is still greatly increased (one shot Alora on Hoth) and having the value lower than 2 drastically reduces dismemberment so if someone finds something better, reply.
To clarify: change seta g_saberMoreRealistic "3" to seta g_saberMoreRealistic "2"