Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
the Xbox version was released on Xbox live gold as a compatible game for Xbox 360 (and Xbox One) but the multiplayer (even the local one) was glitched and didn't work... so it was single player only that time.
So yeah, unless there's some work around, you're stuck playing pc players.
This issue never came up until the PS4/Switch releases of JKA/JO, and sadly they had patched it by the time I knew crossplay was (briefly) possible. So for now you're just going to be playing other PC players (whether on Windows or MacOS) or only other console players if you are on console.
Jedi Outcast on the original Xbox (and other consoles) didn't have any online play mode, so that was never an issue. Dark Forces II: Jedi Knight and its expansion Jedi Knight: Mysteries of the Sith were released for Windows (95 was current at the time), they were never ported to any other operating systems, officially... until they were added to Steam and GOG.
not true, I've played plenty of bot matches on jedi academy and Jedi outcast on the Xbox and never had an issue with it also in fact its still playable on multiplayer via xlink kai and yes Jedi outcast has multiplayer on the Xbox version it however doesn't on the switch version since i do own it.
When I say it doesn't work I when you run it on Xbox 360. I don't have an Xbox One (and no longer have an original Xbox), so I can't test it there. but on 360, if you try to load any form of multiplayer in JKA, even a botch match in solo, it starts to load and then freezes. I haven't tried it since it was a "games with gold" release. that's another thing this is the GWG download, not the original disc. I have never used XLink Kai. I know about it, I just haven't had 50 "quality forum posts" yet. keep forgetting about it. Point is the "cross play" for the recent console release supposedly worked, but they quickly patched it. I don't know how long it was working, maybe a week or two? by the time I knew about it people were saying it no longer worked.
So I just continue to play JKA on my pc, and I use my own dedicated server which is open to anyone (in theory) who has the IP and port entered.
Last I checked XlinkKai only simulates LAN (system-link) connections over the internet. But I'm telling you on 360 this game would crash before you could even play a bot match! None of the MP modes worked. It's not a PC game where you can play around with drivers or edit server list files. Are these people using modded consoles?
JKA on consoles was an original Xbox title. it was re-released awhile back as a "Games with Gold" freebie for the 360 and One but the multiplayer didn't work (it's using the emulation for original Xbox titles).
I'd like to believe you but I'd like to see some proof if you don't mind.
The way the cross play on nintendo switch worked was that there were a set list of IPs that were being used and if the PC users entered those, they could "ambush" someone's game who was playing off of the console. But if these are simulated LAN games, well somebody surely has captured video of it working?