Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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Phrasmotic Jul 29, 2021 @ 2:27am
Breakthrough Skill is in the next Selection Box
For those who don't know, this is a trap that negates an effect monster effect, and then can banish itself from the grave to negate another effect monsters effect.

Triple Book of Money + Triple Breakthrough Wallet will be the new meta, exclusive only to the fattest of whales.

Good luck f2p or light spenders, you;re going to need it. I never had a problem with the monetization in this game before but this is just ridiculous.
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Showing 1-15 of 17 comments
Gee it's totally not like we already have a card that banishes a spell/trap card from the field so that it prevents this traps field and GY effect
LDvergil Jul 29, 2021 @ 7:08am 
Originally posted by The King:
Gee it's totally not like we already have a card that banishes a spell/trap card from the field so that it prevents this traps field and GY effect
I understand where you're coming from but this is still gonna be a pain in the ass man.
taki Jul 29, 2021 @ 7:29am 
i have 0 gems :reexcited: rip :reimpressed:
Originally posted by LDvergil:
Originally posted by The King:
Gee it's totally not like we already have a card that banishes a spell/trap card from the field so that it prevents this traps field and GY effect
I understand where you're coming from but this is still gonna be a pain in the ass man.

So what? All form of backrow is a pain in the ass and this is no different and you have the exact same methods of dealing with those as this
LDvergil Jul 29, 2021 @ 8:48am 
Originally posted by The King:
Originally posted by LDvergil:
I understand where you're coming from but this is still gonna be a pain in the ass man.

So what? All form of backrow is a pain in the ass and this is no different and you have the exact same methods of dealing with those as this
Yeah but its just... it's just adding strong upon strong and when back row removal kinda sucks (I personally dislike CC cuz -1000 LP in 4000 LP format is more likely to get said player clapped regardless if they banished a good backrow.) Now not only we gotta be rocking CCs AND have'em in our hands when making plays etc... You know what? Lets just see how it goes when people are rocking the cards and make better judgement how things turn out then.

Hopefully it's not too (insert negative word here.) and we can still play great duels without people going "Bye have a beautiful time!."
Originally posted by LDvergil:
Originally posted by The King:

So what? All form of backrow is a pain in the ass and this is no different and you have the exact same methods of dealing with those as this
Yeah but its just... it's just adding strong upon strong and when back row removal kinda sucks (I personally dislike CC cuz -1000 LP in 4000 LP format is more likely to get said player clapped regardless if they banished a good backrow.) Now not only we gotta be rocking CCs AND have'em in our hands when making plays etc... You know what? Lets just see how it goes when people are rocking the cards and make better judgement how things turn out then.

Hopefully it's not too (insert negative word here.) and we can still play great duels without people going "Bye have a beautiful time!."

Losing 1k LP is why it's at Limit 3, it can easily abuse skills that have a LP loss, and since it's a good OTK card it's not a loss especially since Effect Damage is pointless, on top of that it banishes instead of destroys. KONAMI has already shown that backrow removal is bad stall is good, there isn't anything to do about it. Breakthrough Skill can shutdown plays that rely on 1 effect especially stuff like Masked Hero Acid or Elemental Hero Stratos that remove all backrow,, but it can also be easily baited and the decks already have the capability of using multiple effects every turn, plus it only negates field effects

The card is just another stall with the same disruption level as a lot of stall it just has a GY effect putting it above others but only slightly. Still want Masked Hero Acid though even if it will be pointless
76561199192384756 Jul 29, 2021 @ 2:56pm 
"and then can banish itself from the grave to negate another effect monsters effect." True, but it can't be activated on your opponent's turn.
Last edited by ethshiraydlacc; Jul 29, 2021 @ 3:07pm
Soda Jul 29, 2021 @ 11:31pm 
Originally posted by LDvergil:
Originally posted by The King:

So what? All form of backrow is a pain in the ass and this is no different and you have the exact same methods of dealing with those as this
Yeah but its just... it's just adding strong upon strong and when back row removal kinda sucks (I personally dislike CC cuz -1000 LP in 4000 LP format is more likely to get said player clapped regardless if they banished a good backrow.) Now not only we gotta be rocking CCs AND have'em in our hands when making plays etc... You know what? Lets just see how it goes when people are rocking the cards and make better judgement how things turn out then.

Hopefully it's not too (insert negative word here.) and we can still play great duels without people going "Bye have a beautiful time!."
Hi, I'm here to remind you that Life points don't matter.
LDvergil Jul 30, 2021 @ 3:47pm 
Originally posted by メイドの召喚獣ーレイ:
Originally posted by LDvergil:
Yeah but its just... it's just adding strong upon strong and when back row removal kinda sucks (I personally dislike CC cuz -1000 LP in 4000 LP format is more likely to get said player clapped regardless if they banished a good backrow.) Now not only we gotta be rocking CCs AND have'em in our hands when making plays etc... You know what? Lets just see how it goes when people are rocking the cards and make better judgement how things turn out then.

Hopefully it's not too (insert negative word here.) and we can still play great duels without people going "Bye have a beautiful time!."
Hi, I'm here to remind you that Life points don't matter.
K den.
Ninja Consultant Jul 30, 2021 @ 11:02pm 
Only problem I have is that it can be banished to keep TTH live.
Daemonologist Jul 31, 2021 @ 11:13am 
We already have forbidden chalice, which is more versatile (can be used in damage step (so can counter flip effects) and target your own monsters, which has a few uses) and faster to come online, breakthrough skill isn't going to be some must have 3 of card like book of the moon is (sooner it hits a proper box the better). It has all the weaknesses of forbidden chalice and more as such, with it's only advantage being the 2nd use from the grave. The trap vs spell can be beneficial or detrimental depending on your opponent, but is generally not going to be a major factor in deck building.
We also have skill prisoner, which can also be used twice via the same mechanic, and is just as good at stopping targeted effects, though it won't stop non-targeted effects or continuous effects like forbidden chalice and breakthrough skill do.
Last edited by Daemonologist; Jul 31, 2021 @ 11:15am
MancakeBR Jul 31, 2021 @ 11:52am 
Originally posted by Daemonologist:
We already have forbidden chalice, which is more versatile (can be used in damage step (so can counter flip effects) and target your own monsters, which has a few uses) and faster to come online, breakthrough skill isn't going to be some must have 3 of card like book of the moon is (sooner it hits a proper box the better). It has all the weaknesses of forbidden chalice and more as such, with it's only advantage being the 2nd use from the grave. The trap vs spell can be beneficial or detrimental depending on your opponent, but is generally not going to be a major factor in deck building.
We also have skill prisoner, which can also be used twice via the same mechanic, and is just as good at stopping targeted effects, though it won't stop non-targeted effects or continuous effects like forbidden chalice and breakthrough skill do.
Lol keep telling yourself that. There's a reason why in the TCG players dropped Fiendish Chain and Effect Veiler for Breakthrough Skill on its release.
Sugar Show Jul 31, 2021 @ 11:55am 
0 gems rip :headstonedead::tshock::headstonedead:
Papa Shekels Aug 1, 2021 @ 4:36pm 
Got it on my 4th try from the selection box, honestly doesn't seem that useful. Have yet to see it get a useful purpose for its graveyard effect, meanwhile there have been plenty of times where I wished it was fiendish chain instead since big boss monsters tend to be the ones with effects worth negating too
EXO Aug 1, 2021 @ 5:33pm 
Originally posted by WM1Pyro:
Originally posted by Daemonologist:
We already have forbidden chalice, which is more versatile (can be used in damage step (so can counter flip effects) and target your own monsters, which has a few uses) and faster to come online, breakthrough skill isn't going to be some must have 3 of card like book of the moon is (sooner it hits a proper box the better). It has all the weaknesses of forbidden chalice and more as such, with it's only advantage being the 2nd use from the grave. The trap vs spell can be beneficial or detrimental depending on your opponent, but is generally not going to be a major factor in deck building.
We also have skill prisoner, which can also be used twice via the same mechanic, and is just as good at stopping targeted effects, though it won't stop non-targeted effects or continuous effects like forbidden chalice and breakthrough skill do.
Lol keep telling yourself that. There's a reason why in the TCG players dropped Fiendish Chain and Effect Veiler for Breakthrough Skill on its release.
Comparing to the TCG is not really valid, since DL is completely different, look at Dark Ruler No More, used to be a strong staple in the TCG, Dark Ruler released on DL and no one uses it. I still don't see any deck that can use that card over other traps that cause a better type of disruption.
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Date Posted: Jul 29, 2021 @ 2:27am
Posts: 17