Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

FOUND A BUG
Pilgrim of the Ice Barrier (cannot be destroyed by battle with 1900 atk or more monster) has been destroyed by 1900 atk monster (D. Hero Plasma). I think its worth looking at.
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1630/52 megjegyzés mutatása
Hi, Official TCG Judge here:



WM1Pyro eredeti hozzászólása:
Typically, cards that prevent activation of effects, are applied to the player (generally), not to the monster.
That's incorrect. It's a blanket activation lockout. Technically you can argue "oh but the player isn't able to activate the effects, so it affects the player". No, the card text must say "your opponent" not "your opponent's monsters".

Not a girl like Aquaman eredeti hozzászólása:
Hello I have also found what may or may not be glitches.

Although "The Legendary Exodia Incarnate"'s effect says he is unaffected by other cards' effects, he is affected by the affect of "Angel 07".

"Dark Mirror Force" can not be used if your opponent has no defence position monsters, even though it can be chained to a card that changes the attacking monster to defence position.

Although "Curse of Anubis" says "all effect monsters", it does not change the DEF of monsters that are already in defence position.

1. Incarnate should be immune to Angel 07.

2. Reading further in, I think I understand your question. Say your opponent attacks and has 1 DEF monster and 1 ATK monster. You could activate dark mirror force and banish that DEF monster, or as a bonus, you could activate DMF, and chain something that swaps the attacking monster into DEF, then they'll both be banished. But DMF has to be first or the chain will resolve incorrectly.

3. 3 has been answered correctly by Orochi.
Orochi Samurai eredeti hozzászólása:
3: Curse of Anubis doesn't work on monsters already in defence because Anubis didnt change them to defence. Anubis only affects the cards that it itself changed to defence, says so in the card text.



Not a girl like Aquaman eredeti hozzászólása:
(I was sorting through some books unrelated to yu-gi-oh) About the "Dark Mirror Force", after looking at a yu-gi-oh rulebook online (mine is missing) I don't think there's a rule that says you can't activate an effect if it won't affect any cards. The only requirement given on the "Dark Mirror Force" is that it be when an opponent's monster attacks. If you were doing it with physical cards then I think you could use that card like that fine. Maybe it just made sense to the programmers not to give an option to use the card if it won't affect any monsters anyway on its own.

No, it is illegal to activate a card that cannot resolve its effect upon activation. The only exception is if you know the card will be automatically negated (ie. Monster Reborn with Necrovalley on field). If a card says "banish a monster", it needs to be able to banish at least 1.

Not a girl like Aquaman eredeti hozzászólása:
Oh ok I'll paste their effects here for convenience.

Angel 07
[FAIRY/EFFECT]
When this card is Tribute Summoned, it gains the following effect: ● The effects of Effect Monsters cannot be activated.

The Legendary Exodia Incarnate
[SPELLCASTER/EFFECT]
[...] Unaffected by other cards' effects. Once per turn, during your End Phase: Add 1 "Forbidden One" monster from your Graveyard to your hand. [...]


I remember something else, I don't know if it's a glitch, when Angel 07 after being tribute summoned is flipped face-down by an opponent's trap card, and is then flip summoned, it will have lost this effect it gained by being tribute summoned, while it still counts as a tribute summoned card.

That's because O7's effect is applied when it is tribute summoned, not IF it was tribute summoned.

Hope I answered everything for you.
Legutóbb szerkesztette: Soda; 2020. jún. 18., 9:05
Orochi Samurai eredeti hozzászólása:

Same rule applies, even if it is summoned then flipped face down because it returns to that "unknown" game state and is then flipped face up, it is classed as being flipped summoned.

Here is an excerpt from a good Advanced Ruling post on ygoorganization.

If a monster stops being face-up temporarily:

– It WILL forget if it was Summoned by a specific method or not.
For example, Naturia Bamboo Shoot will forget whether it was Summoned by Tributing a Naturia Beast Monster:
If this card is Tribute Summoned by Tributing a “Naturia” monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards.
However, while the monster forgets that it was Summoned using specific Tributes or materials, it does not forget a general Special Summoning method (such as a Tribute Summon, Fusion Summon, Synchro Summon, etc.)
Legutóbb szerkesztette: Soda; 2020. jún. 18., 9:10
メイドの召喚獣ーレイ eredeti hozzászólása:
Orochi Samurai eredeti hozzászólása:

Same rule applies, even if it is summoned then flipped face down because it returns to that "unknown" game state and is then flipped face up, it is classed as being flipped summoned.

Here is an excerpt from a good Advanced Ruling post on ygoorganization.

If a monster stops being face-up temporarily:

– It WILL forget if it was Summoned by a specific method or not.
For example, Naturia Bamboo Shoot will forget whether it was Summoned by Tributing a Naturia Beast Monster:
If this card is Tribute Summoned by Tributing a “Naturia” monster, while this card remains face-up on the field, your opponent cannot activate Spell or Trap Cards.
However, while the monster forgets that it was Summoned using specific Tributes or materials, it does not forget a general Special Summoning method (such as a Tribute Summon, Fusion Summon, Synchro Summon, etc.)

What I wrote didnt come across how I meant it, I go on further in that post to say that if a tribute summoned monster is flipped face up it's not classed as being tribute summoned again, but flipped summoned, however the game state will remember that the card was tribute summoned.
Not a girl like Aquaman eredeti hozzászólása:
Ah, yu-gi-oh rules can be tricky can't they, I wonder if it's any different from how the person who made the manga comic intended, ah well I managed to catch one glitch, jolly good.
The Exodia v Angel is not a glitch. I'd need more information. Like a replay.
Not a girl like Aquaman eredeti hozzászólása:
Yes, summoning Angel O7 stops my Legendary Exodia Incarnate from adding the pieces of Exodia to my hand. He keeps his ATK that he gets from having the pieces of Exodia in the graveyard.

https://duellinks.konami.net/att/0208174674ed29f6cce05ef3dd4e672656f5e55db9
Ok I've discussed with another Judge. We've come to the conclusion that it is due to the fact Angel O7 is placing a restriction on a game mechanic rather than the card. Since the wording is "The effects of Effect Monsters cannot be activated.", It is not directly affecting Exodia Incarnate, but the gamestate itself. If the effect was similar to "Effect Monsters cannot activate their effects.", then Incarnate would be unaffected since it IS directly affecting the monster.

Hope this cleared it up.

PS. I'm not a sir.
Legutóbb szerkesztette: Soda; 2020. jún. 18., 10:56
メイドの召喚獣ーレイ eredeti hozzászólása:
Not a girl like Aquaman eredeti hozzászólása:
Yes, summoning Angel O7 stops my Legendary Exodia Incarnate from adding the pieces of Exodia to my hand. He keeps his ATK that he gets from having the pieces of Exodia in the graveyard.

https://duellinks.konami.net/att/0208174674ed29f6cce05ef3dd4e672656f5e55db9
Ok I've discussed with another Judge. We've come to the conclusion that it is due to the fact Angel O7 is placing a restriction on a game mechanic rather than the card. Since the wording is "The effects of Effect Monsters cannot be activated.", It is not directly affecting Exodia Incarnate, but the gamestate itself. If the effect was similar to "Effect Monsters cannot activate their effects.", then Incarnate would be unaffected since it IS directly affecting the monster.

Hope this cleared it up.

PS. I'm not a sir.

Hey, just curious, isn't this a case similar to Towers vs Skill Drain?

Whichever hits the field first is the one that works "properly"?
I:P マスカレーナ eredeti hozzászólása:
メイドの召喚獣ーレイ eredeti hozzászólása:
Ok I've discussed with another Judge. We've come to the conclusion that it is due to the fact Angel O7 is placing a restriction on a game mechanic rather than the card. Since the wording is "The effects of Effect Monsters cannot be activated.", It is not directly affecting Exodia Incarnate, but the gamestate itself. If the effect was similar to "Effect Monsters cannot activate their effects.", then Incarnate would be unaffected since it IS directly affecting the monster.

Hope this cleared it up.

PS. I'm not a sir.

Hey, just curious, isn't this a case similar to Towers vs Skill Drain?

Whichever hits the field first is the one that works "properly"?
It's the same idea, yes.
メイドの召喚獣ーレイ eredeti hozzászólása:
I:P マスカレーナ eredeti hozzászólása:

Hey, just curious, isn't this a case similar to Towers vs Skill Drain?

Whichever hits the field first is the one that works "properly"?
It's the same idea, yes.

See, I'm pretty sharp for the cutest Link 2

:P

Also, regarding the face down thingy, iirc, only Silent Psychic Wizard doesn't forget it's original state and will still resolve, if it's condition is met, after being flipped face down.
Not a girl like Aquaman eredeti hozzászólása:
Maybe one of these is a glitch though?

1
Raging Flame Sprite
[Pyro/Effect]
"This card can attack your opponent directly. If this card inflicts battle damage to your opponent by a direct attack: This card gains 1000 ATK."

Unstable Evolution
[Spell Card]
"While your LP is lower than your opponent's, the equipped monster's original ATK becomes 2400. While your LP is higher, the equipped monster's original ATK becomes 1000."

When "Raging Flame Sprite", equipped with "Unstable Evolution", so its original attack is changed from 100 to 1000, attacked my opponent's life points directly, its attack momentarily decreased to 100, so my opponent lost 100 LP instead of 1000.

2
When "Karate Man", with his original attack doubled with his effect, and equipped with two "Power of the Guardians" cards, attacks, he does not gain any attack from those equip cards. It stays on 2000.

3
Ritual Beast Ulti-Apelio
[Pyro/Fusion/Effect]
"[...] If this card attacks, it is unaffected by other cards' effects until the end of the Damage Step. [...]"

Astral Barrier
[Trap]
"If your opponent's monster attacks a monster you control: You can make the attack a direct attack instead."

The Legendary Exodia Incarnate is unaffected by other cards' effects, effects, but his effect can still be affected by other cards' effects. I'm not sure about Astral Barrier then. Its effect says it makes the attack a direct attack instead, like it's targeting the attack rather than the monster.
1 needs more information, were there other cards on the field? What was your lifepoints against theirs? Etc..
2 needs more information, otherwise it uses the rulings where if its attack is modified it returns to its previous value, but that typically only applies when it's lowered.
3. Astral Barrier does not affect the monster.
Legutóbb szerkesztette: Soda; 2020. jún. 24., 10:49
Not a girl like Aquaman eredeti hozzászólása:
I'll test the first two against an NPC. With Ritual Beast Ulti-Apelio vs Astral Barrier, I activated Astral Barrier when prompted when my monster was attacked, but the attack hit the monster.
PS thx 4 replie

Ulti-Apelio:

"If this card attacks it is unaffected by other card effects until the end of the damage step"

Its ignoring your Astral Barrier for the reason above.
Legutóbb szerkesztette: Orochi Samurai; 2020. jún. 24., 11:08
Not a girl like Aquaman eredeti hozzászólása:
Karate Man
[Warrior/Effect]
"You can double the original ATK of this card once per turn. If you used this effect, destroy this card during the End Phase."

It's more like this though:

Karate Man
[Warrior/Effect]
"Once per turn: You can double the original ATK of this card until the end of the turn. When this effect is activated, any additions to this card's ATK are ignored until the end of the turn. If you used this effect, destroy this card on the field during each player's end phase."

Karate Man can be equipped with three Power of the Guardians cards and have 3000 ATK, but when his effect is activated, his ATK is reduced to just double his original ATK, usually 2000. After the end of the turn, his ATK returns to normal, in this case 2500.

Hmm some split opinion on Ritual Beast Ulti-Apelio vs Astral Barrier.
This is confusing.

Are you saying you use K-Mans effect, equip 3 POG, and attack? Because that doesn't equal 3000 in any way.
Not a girl like Aquaman eredeti hozzászólása:
The replay limit has increased from 5 to 10 so I saved a replay with odd Karate Man behaviour.

https://duellinks.konami.net/att/04ffb76a20358f25fd5802fad22375c1f2c6326df0

Karate man is equipped with "Twin Swords of Flashing Light - Tryce" which reduced his ATK by 500 but allows him to attack twice in my battle phase. After his effect is activated, his ATK becomes precisely twice his original ATK without the -500 modifier from the equip card.

I forgot to save the replay from it, but another time I first doubled his ATK, and the equiped him with "Twin Swords of Flashing Light - Tryce", and his ATK correctly reduced by 500.

The way Karate Man is programmed does not match the card text. His original ATK does not double, his ATK becomes double his original ATK for the duration of the turn, ignoring any modifiers from equip cards. After his effect is activated, his ATK can be reduced by other cards, but not increased, it seems.

If this is a feature and not a glitch then I suppose I could exploit this feature to use equip cards without having to worry about them costing any ATK.
I will admit that's an interesting interaction. I can submit it to Konami's Judge Helpdesk and see what we get.
メイドの召喚獣ーレイ eredeti hozzászólása:
Not a girl like Aquaman eredeti hozzászólása:
The replay limit has increased from 5 to 10 so I saved a replay with odd Karate Man behaviour.

https://duellinks.konami.net/att/04ffb76a20358f25fd5802fad22375c1f2c6326df0

Karate man is equipped with "Twin Swords of Flashing Light - Tryce" which reduced his ATK by 500 but allows him to attack twice in my battle phase. After his effect is activated, his ATK becomes precisely twice his original ATK without the -500 modifier from the equip card.

I forgot to save the replay from it, but another time I first doubled his ATK, and the equiped him with "Twin Swords of Flashing Light - Tryce", and his ATK correctly reduced by 500.

The way Karate Man is programmed does not match the card text. His original ATK does not double, his ATK becomes double his original ATK for the duration of the turn, ignoring any modifiers from equip cards. After his effect is activated, his ATK can be reduced by other cards, but not increased, it seems.

If this is a feature and not a glitch then I suppose I could exploit this feature to use equip cards without having to worry about them costing any ATK.
I will admit that's an interesting interaction. I can submit it to Konami's Judge Helpdesk and see what we get.

My guess would be that Karate Man's effect doesn't add but changes his ATK to double, so it will override all other effects.
I:P マスカレーナ eredeti hozzászólása:
メイドの召喚獣ーレイ eredeti hozzászólása:
I will admit that's an interesting interaction. I can submit it to Konami's Judge Helpdesk and see what we get.

My guess would be that Karate Man's effect doesn't add but changes his ATK to double, so it will override all other effects.
That's what I was thinking, but it should still be affected by attack modifying cards since its ORIGINAL ATK becomes double
メイドの召喚獣ーレイ eredeti hozzászólása:
I:P マスカレーナ eredeti hozzászólása:

My guess would be that Karate Man's effect doesn't add but changes his ATK to double, so it will override all other effects.
That's what I was thinking, but it should still be affected by attack modifying cards since its ORIGINAL ATK becomes double

Again, just my guess, is that because the attack is set to that value instead of having it changed to that value, it ignores the other effects because they would change the set value.
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1630/52 megjegyzés mutatása
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Közzétéve: 2020. jún. 14., 5:50
Hozzászólások: 52