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"Hard once per turn" (HOPT) effects have the same wording as SOPT but have an additional line of text, "You can only use the effect of [insert card name here] once per turn", meaning that the first card of that name to activate is also the only card of that name that can activate it's effect.
DEFFO need to keep an eye on cards like that.
Probably Plushfire, that card will use it's on destruction monster effect even if destroyed while being a spell.
I know nothing about these cards btw, never played these cards or the tcg for that matter for many many years.
!
Reread my comment on what's the difference between SOPT and HOPT.
As for missing the timing, that can only happen if the card's text is a "when....you can...." effect, if the card read "if....you can...." or the effect is mandatory, then it can't miss the timing.
How to miss timing, that's easy, not be the last thing to happen during a chain. A "when....you can...." effect must be the very last thing to resolve in a chain, if it's not, you can't activate it, simple as that.
Typically if it's a HOPT effect, the card will say something such as
"You can only activate the effect of *insert name* once per turn*
Or
"This effect can only be used once per turn and only once that turn"
As for effects that miss timing, those tend to be IF and WHEN effects, which basically means that that effect has to be the last thing to happen/resolve in a chain.
Take Red Eyes Slash Dragon as an example.
Imagine this:
I have a Set Subterror Umastryx on the field and a Nemesis Warrior in the GY.
Opponent has Red Eyes Slash equipped with Power of the Guardians.
I flip Unastryx and Target Slash but because Nemesis also has a when effect it says roughly "when a Subterror Behemoth you controll is flipped face up to can special summon this card from the GY" his effect will trigger immediately and because Nemesis effect will trigger before Slash, Slash will be unable to activate its negate effect because it didn't activate immediatly in response to my Umastryx target, Nemesis did.
It's kind odd to explain =/
I get the concept just a little hard for me sometimes to tell what will end first and what will start first. Also, to clarify, ALL cards saying "IF" and "WHEN" can be missed timed, correct?
does the ":" have any significance in a cards text, because it makes it seem like a "THEN" effect and i've researched that those kind of cards can easily make a card miss its timing.
No offence, but can you read?
Go read my comment, read it to understand, and hopefully that will clear everything.