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报告翻译问题
Shiranui is still a good deck but not really crying out to have anything nerfed.
And come on, Esabers have taken enough hits already, plus they're currently the only deck to be affected by the limit 3 list. They should be left alone unless Konami decides to assassinate them, Darklords style (which I doubt, cause Esabers is an expensive deck so they don't want to put people off buying those boxes)
Maybe Magician's Rod, or the Cyber Dragon trap card that gives them a non-target field nuke could be limit-2, if anything. But that's pushing it.
And why would your reason for not hitting Dark Magician be?
Because they weren't hit last time and they were tier 1, what's the point in nerfing a deck when it was better the last time you could do it but is now not, not saying they couldn't be hit but they were better before and worse now
I know, I know, the meta currently is stale to a lot of people, I did think like that but now I like the challenge of multiple strong meta decks, old and new. But I want new comers to have a BIG choice in choosing a meta deck.
I dislike having just 1, 2 or 3 tier 1 decks, I want MORE choices. THAT way we will see all sorts of crazy combos, synergies, and rouges don't you agree?
Cybernetic Overflow requires setup or luck to not cost you in economy. Most of its fuel will come from either the field or GY since that's where most of the monsters will be treated as "Cyber Dragon" while still being different levels. Generally speaking, unless you're on the back foot already, you will be banishing from your field to use it which means you're losing economy.
Magician's Rod isn't the problem card in Dark Magician decks, it's Circle. We will definitely get more DM support so hitting Circle wouldn't be unreasonable. The real problem is that Konami doesn't want to hit an UR card exclusive to a box. They've at least done it with SR cards and ended up changing boxes around that as well. Treacherous Trap Hole and Hey, Trunade were the offenders here. Those two cards are both exclusive to boxes and SR, previously never hit cards until they became such a problem in the meta that something needed changed. So it makes sense that, should Circle become oppressive with DM support later, it should be hit regardless of its status as a Box-only UR.
Cyber Dragons, while Tier 1 in my experience, still don't have any innate protection so if they can't wipe your backrow they're not keen on attacking. Even a splashed Kiteroid can give you breathing room.
limit 2 or 3 rod/circle
limit 3 overflow
limit 3 winda
Spellbook isn't gonna get its limit lifted. Judgment was a non-targeting banish on a quick play and is much rougher than anything Cybernetic Overflow would do. Being a quick play, it doesn't need to be set before use and Spellbooks will often have all of the cards they need in the GY just getting it into their hand.
You're right. I meant Fate. Judgment was so broken it would never have been allowed in Duel Links, especially since Spellbooks were still meta after it was banned.
1- Rod to 2 that make dark magician a little more slower and less chance to get batter hand when they star game but you can replace him with witch that can reach him after she leave field or used arkana skill but deck will be more slower
2- hit shiranui by the way or other like hit lvl 6 syncro or hit shiranui squire to 3
3- hit NMCR to used one time one the duel after lose 1000 life time
4- give Warning to lightsworn bc people don't play them as intended by used them as like grass greener by hit charge or raiden to 2
5- Luna light will get destroy bc it is f2p . strong. hard to duel with and otk
6- Transcendent Crystals skill will hit bc it is exist for crustal beast so they going to change it look like 6 . 7 or more crystal beast with different names
7- cyber core will limit to 2
8- skill changes
2. Shiranui isnt strong enough for another hit.
3. NMCR isnt it already along those lines?
4. I'm gonna introduce you to every meta TCG deck. Y'know, not playing the deck as intended and abusing effects.
5. Lunalight loses to negation.
6. It's not strong enough to be hit. That's like saying Destiny Draw needs another nerf.
7. Core to 2? No way, that would just kill a deck that already loses to floodgate.
Aleister to 3 kills Invoked altogether.
Limit 2 Rod is ok, but wouldn't solve any problems. They won't hit both at the same time.
Limit 3 Overflow is just a hindrance, theres other ways to lose LP instead of CC. CC is just nice cause you can hit their potential floodgate.
Limit 3 Winda.........why?