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报告翻译问题
Duel links ranked is so bad right now. Sure it is better than literally every single deck being Amazoness or Fur hire, but at least with that meta, players were able to play more than a single turn before the game was over.
The current rock/paper/scissors meta is absolute trash. Minimal skill and entirely luck based. Regardless of what deck you play, you are just as likely to loose against a meme deck as against a top tier meta stomper. Wide variety in decks is great and all, but in a 3 monster/spell-trap zone 20 card deck limit format, this makes it quite literally impossible to build a deck to play against multiple different strategies. This makes the RNG of who you are matched against and the RNG of each players starting hand the most important (and often final) point of the game. Konami does not take advantage of being able to limit cards in an online video game, and this is the meta we get because of it. Entirely RNG based.
For example. Destiny hero vs Koa'ki meiru. If Destiny hero goes second with the perfect starting hand, literally instant win. If ko'ki meiru goes second with mediocre starting hand and D hero has mediocre starting hand, koa'ki meiru instant wins. AG versus literally any deck. If AG goes second (or first even) and the opponent does not have the perfect starting hand to control the board and recover, they instant loose. SSA against practically any deck (except burn). If SSA has the perfect starting hand and the opponent doesn't, they instant win 90% of the time (just cause SSA takes a turn to build up). I could keep going.
Deck Building is often piggy backed due to the decklist bull that Konami uses to try getting people to spend money. So the rest comes down to decision making.
Making the right decision on when to summon/use something can make or break a duel. But RNG also affects whether or not your decisions can be impactful.
So after a deck optimization check (because a bad deck can cause an instant loss), it basically comes down to 70% RNG and 30% decision making.
Just gonna remind you that the Sylvan meta was even worse.
Yeah I know who he is, but I find him rather annoying
Never heard of Skillvans, unless you mean Sylvians.
Which, I think was also before I really got into the game.
In their prime, Sylvans were extremely oppressive. Their deck was very easy to build and there were almost no counters to it. This was the only deck that legitimately took no skill to use as you place your mushroom face down and let the deck diarrhea strat do the rest with every effect that activates. This is what garnered the name Skillvans.
The meta we have atm is pretty healthy despite it being backrow and OTK heavy. A lot of ex-meta decks like Aliens and Six Samurai can still hold their own very well and produce KoG players provided they have proper tech cards like Galaxy Cyclone or Paleozoic Canadia.
Take silent magician and dark magician for example. silent magician, if you have a lvl 4 silent magician and a lvl up spell in your first turn, you can summon a lvl 8 silent magician with 3500 damage and is immune to spells just simply like that. in the other hand, dark magician also need a really good hand just to basically summon it. dark magician is useless without his spells and attributes that makes the deck good. If you ever ran out of cards in your hand while you only have a dark magician in your field, you are basically already lose the match.
you need the skill to adapt to the meta.