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While arcana force does still suck because we lack the fool and the world(fool, temperance and world being the best Arcana cards). You can still build some fun decks with them.
I've seen on /dlg/ people using Sartrious coin flip choice skill to use cards like Ms.Judge or even build a Woodland Sprite FTK. I tested the ladder and it works.
You can also build a magician FTK by getting its upwards effect(again using sartious' skill to guarantee it) + Dagger Tyrce and bamboo engine to attack 2200 two times.(the attack loss doesn't work as its heads skill doubles magican's original attack so it'll be 2200 no matter what). You want to use AMA or Hey, Trunade to guarantee the victory.
Haven't tested this version yet as the game isn't generous enough to give me my third copy of magician, but it's there.
Hasslebery produce a KOG deck with survial instinct (busted card , can be activated into your graveyard with no cooldown but is not "passive" card like penalty box ... )
It's not that it's 'bad' necessarily, but the nature of the duel links speed duel format is that only decks that have the ability to swarm the field early on can really be dominant, so since Arcana really needs a few turns to reach full power it will usually be shut down before it can get going.
Yes it is, but I see no reason to think that Konami will not add the card to DL later on, especially when we already have some cards that are anime and videogame exclusive like Ojamandala.
I'm aware of those decks you say, デュエルに脳が支配されている男 does a lot of creative decks with FTK potential, unlike many other youtubers that always post the same kind of decks, I always make sure to be up to date with his videos.
Arcana Force sucks if you want to play a deck with only Arcana Force, of course you can make a deck with only Light Ruler or The Magician, but that's like me saying I play with a Cyber Dragon deck with U.A with Cyber Style before it was nerfed. Also, while I already made clear that Sartorius skills does help the archetype a lot, at the same time the fact that a deck relies of a skill in order to win it means the deck itself is no good, and with Arcana Force you're forced to use a skill like Right Side Up! to compensate for that "bad" deck, when your opponent can just play another deck that is better for having better versality and other strong points and then use a skill to just make it better, but not being unplayable without that skill. Example: Vampire deck with Bandit skill.