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Change of Heart...
Of course that forbidden, broken card should be in a game which main focus is PvP.
By "new cards" I assume you're referring to archetypes such as Fur Hires. These can easily be nerfed, and are a different thing entirely than overpowered splashable cards.
Old staples like that (except Fissure, that one is laughably obsolete now) have aged rather well for the most part. They have competent, no-cost effects that don't require setup.
Take Change of Heart of instance, one of the MOST broken cards in any modern format, moreso than when it came out in LOB / Starters in 2002.
Back then, all that would do was take a monster which you could either:
- attack your opponent with
and / or
- tribute for a card effect, Tribute Summon or Ritual Summon.
- use as material for a fusion (extremely unlikely).
Today, you gotta add the following to the list:
- Used as cost for a Synchro Summon.
- Used as material for an Xyz Summon.
- Used to conduct a Link Summon.
- If the target is correct, you could even use them for certain fusions more reliably (normal monsters for First of the Dragons for instance)
Adding all of this makes Change of Heart just utterly busted without a cost. Unless it's some crazy errata like a huge LP cost and a once-per-turn restriction, that thing ain't coming back.
Also, you point out all the things Change of Heart can do but Mind Control does just about the same thing and that card is at 3. Nobody tribute summons anymore (except Monarchs, but they can just use Stormforth instead of Change of Heart anyways) and ritual decks aren't going to bother playing it with how good ritual support is now. Lair can just tribute your opponents monsters from their side of the field without even needing to bother taking it first. Being able to attack with the monster you steal with Change of Heart isn't all that valuable in my opinion.
Change of Heart is busted without a cost? It does nothing going first and good luck using it second after your opponent sets up a Knightmare board. Once per turn restriction? Just look at the Sky Strikers and Firewall.
Don't even compare Brain Control to Change of Heart, they are light-years apart.
- Brain Control costs LP to activate.
- Cannot target face-down monsters.
- Can only be used on monsters that are normal-summonable. You literally cannot use it on any Ritual, Fusion, Xyz, Synchro or any monsters with the "cannot be normal summoned" clause.
I'm sorry, but CoH remains busted. Take it off the the ban list and see what happens.
It remains limited in the tcg for a reason.
That being said the only way to find out how bad it is would be by unbanning it and putting it to 1, just like they did with Monster Reborn which I would say is more powerful than Change of Heart for several reasons.
Mind Control isn't as broken as Change of Heart. I know it still can be used as Synchro material but that's not broken. But Change of Heart? It is the strongest "switch control" cards out there. It's no brainer.
-It has no cost(Brain Control or second effect of Enemy Controller)
-No weakness(Snatch Steal, can be negated more easily because it's an equip spell card)
-No restriction(Mind Control, can't be tributed and atk)
Konami change Snatch Steal from Forbidden to Limited in early 2015, guess what? That card got banned again in the next banlist.