Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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󠀡 Jun 29, 2018 @ 6:35am
Everyone has perfect draw, except for me
Every single game, everyone I play against has exactly what they need to win in their first hand except for me.

Every.
Single.
Game.

They always have a sphere koribo or enemy controller, have exactly what they need to fusion their best monster, exactly what they need to counter and counter counter EVERYTHING I have EVERY! SINGLE! GAME!

What is the point. I am uninstalling.
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Showing 16-30 of 130 comments
SethFrost Jun 30, 2018 @ 8:01am 
Originally posted by 󠀡:
Originally posted by GEORAL 04:

That's a subtle way to say that probably you're the kind of person that builds a deck around "powerful" cards on their own that have no synergy with eachother
If enemy controller bothers you so much, get yo'self Riryoku Field; or any other form to remove/negate backrow

Main Deck:

Joey - Field Of Warriors

(1) Freed The Matchless General
(3) Battleguard King
(3) Marmiting Captain
(2) Vorse Raider
(3) X-Saber Anu Piranha
(1) Soul Exchange
(1) Painful Decision
(1) Order To Charge
(2) The A. Forces
(1) Seven Tools Of The Bandit
(1) Solemn Scolding
(1) Riryoku Field

Side Deck: Painful Decision, Judge Man, Dark General Freed

Well sorry to say this, but a deck like that will barely get you anywhere with the current meta revolving around archtypes that have very good synergy.
󠀡 Jun 30, 2018 @ 8:24am 
Originally posted by Seth Light:
Well sorry to say this, but a deck like that will barely get you anywhere with the current meta revolving around archtypes that have very good synergy.

I never had a problem except that some how every playing has a perfect opening hand. It's, also, doesn't matter what deck I use because even if I change then I play only against decks that are made to counter that one. They always have enemy controller or mirror wall in their first hand. Then they have exactly every other card they need and then draw exactly the card they need.

If I have Riryoku in my opening hand then I am going second. I only draw Solemn Scolding when I can't play it. If I draw Battleguard King at all, then I will draw all three Battleguard Kings one after another. If I use Marmiting Captain I will only get a spell or trap. Then the next card will be Battleguard King. The only time I drew Soul Exchange in a match that I could have used it it was against a card that is Uneffected by Spell Cards.

So, yeah, it's ridiculous that they ALWAYS have EXACTLY what they need. It's improbable for everyone as low as silver to have perfect decks every single game.
HarambeX Jun 30, 2018 @ 9:01am 
Try getting cards from a Box or another structure deck, those cards have almost no synergy at all (being all Warriors != synergy).

Also Battleguard King x3 is just too heavy for a 20 card deck, seems like your strategy is just to luck your way out with Marmiting Captain shenanigans.
SethFrost Jun 30, 2018 @ 9:15am 
Originally posted by 󠀡:
Originally posted by Seth Light:
Well sorry to say this, but a deck like that will barely get you anywhere with the current meta revolving around archtypes that have very good synergy.

I never had a problem except that some how every playing has a perfect opening hand. It's, also, doesn't matter what deck I use because even if I change then I play only against decks that are made to counter that one. They always have enemy controller or mirror wall in their first hand. Then they have exactly every other card they need and then draw exactly the card they need.

That depends on what deck they are playing. A lot of the current decks really only need one or two cards to get their, "engine" per say, running. And the more consistant versions of those decks usually have 3 copies of said card. I don't know how things are in silver nowadays but in almost every match I play I have to do so under the assumption that my opponent has nothing short of a perfect hand and most of the time they do. That's just how the current decks are.....
You can still call it luck, but consistency and synergy does go a long way in putting the odds in your favor, and well, your deck really has almost no synergy at all...It would have been good back in the day but definitely not with the current meta.
Last edited by SethFrost; Jun 30, 2018 @ 9:32am
Originally posted by ...|||Ave|||...:
Originally posted by 󠀡:

No. That's stupid. There is no way that everyone every single game is getting EXACTLY the cards they need every single draw. The probability is just wrong unless the game is rigged.

Seeing people have enemy controller in their hand EVERY SINGLE GAME PLUS THE OTHER EXACT CARDS THEY NEED!!! That is just ridiculous. You can build a deck any way you want and you shouldn't get the exact cards you need in your first hand every single duel.

then show us your deck.

with most of my decks i know for sure i will have cards i need or a way to get them within a few turns.
try useing the skill balance ur msore liely oy draw your level 4 mosnter cahrs and have a balcned deck of what u need start of match if its well made
󠀡 Jun 30, 2018 @ 10:56am 
Nope, switched decks, won a few, then played against a deck that just HAPPENED to draw EXACTLY what he needed to win.

My Deck:

(1) Man Eater Bug
(2) Pumprincess The Princess Of Ghosts
(1) Yomi Ship
(3) Dream Clowns
(2) Blade Bunny
(2) Enemy Controller
(1) Divine Wrath
(2) Draining Shield
(3) Tragedy
(3) Labyrinth of Nightmares

If I had a Draining Shield he would have lost but I didn't draw one the entire game.

Maybe if I had 2-3 Divine Wrath, but discarding a card is just too much cost.


I didn't take any damage until he happened to draw Burst destruction the same time he was able to summon 2 3000atk dragons.
Last edited by 󠀡; Jun 30, 2018 @ 10:59am
󠀡 Jul 1, 2018 @ 3:48pm 
Made a new Deck:

(1) Man Eater Bug
(2) Sphere Kuriboh
(1) Yomi Ship
(3) Worm King
(1) Victory Worm
(3) Worm Rakuyeh
(1) Worm Millideth
(1) Worm Drake
(1) Soul Exchange
(2) Enemy Controllers
(2) Ulimate Providence
(1) Straight Flush


Won 3 duels in a row that were remarkably tough for BRONZE..

Lost to a guy with PERFECT HAND.

He went first, of course, Played a 1700 attack Normal Monster.
My turn, played Rakuyeh
His turn: He played a 1800 attack normal monster, then played Riryoku, then hit me for 3500, killing my monster.
My turn, I play another Rakuyeh.
His turn, he draws and plays Mask Of The Accursed.....

Like seriously? WTF!
󠀡 Jul 1, 2018 @ 4:47pm 
Remade the deck again!

(1) Man Eater Bug
(2) Sphere Kuriboh
(1) Yomi Ship
(3) Worm King
(1) Victory Worm
(3) Worm Rakuyeh
(1) Worm Millideth
(1) Soul Exchange
(2) Enemy Controllers
(2) Ultimate Providence
(2) Widespread Ruin

My Draw order in last game:

Sphere Kuriboh
Sphere Kuriboh
Enemy Controller
Enemy Controller
Man Eater Bug
Ultimate Providence
Widespread Ruin
Widespread Ruin
Victory Worm
Ultimate Providence
Yomi Ship
Worm King
Worm King
Worm King
Worm Rakuyeh
Worm Millideth


Guess what.. The opponent had a 30 card deck.... Also, had headlong rush....

So yeah.. this game is stupid
󠀡 Jul 1, 2018 @ 5:12pm 
Made a Fur Hire Deck. Played against an Amazoness Deck with perfect draw...

Yeah, this game is rigged.
Soda Jul 1, 2018 @ 8:05pm 
You're complaining too much. Your decks need consistency and synergy, not just the same archetype. Just because all my cards say "gishki x" doesn't mean they all work together without an extra boost. You need an optimal setup and build to get these "perfect draws". Heck, in my spellbook silent magician deck I only need 2 specific cards in my hand at the start of the game to have a "perfect draw" and win first or second turn, the rest of the cards don't even matter. Both of these cards I have 3 of each to increase odds of drawing. You just need to work with your deck more and find out what they're slapping you in the face with consistently and restructure to counter it - and no, "perfect draws" are not a good excuse. If you're consistently getting bad hands and they're getting good ones, you're not doing it right.
󠀡 Jul 2, 2018 @ 2:08am 
Originally posted by Discord-chan:
You're complaining too much. Your decks need consistency and synergy, not just the same archetype. Just because all my cards say "gishki x" doesn't mean they all work together without an extra boost. You need an optimal setup and build to get these "perfect draws". Heck, in my spellbook silent magician deck I only need 2 specific cards in my hand at the start of the game to have a "perfect draw" and win first or second turn, the rest of the cards don't even matter. Both of these cards I have 3 of each to increase odds of drawing. You just need to work with your deck more and find out what they're slapping you in the face with consistently and restructure to counter it - and no, "perfect draws" are not a good excuse. If you're consistently getting bad hands and they're getting good ones, you're not doing it right.


You NEED 2 cards. You have 20~ percent chance of drawing those exact two cards. You don't even take into account how many turns you would need but that is regardless. How many ways can your strat be countered?

The thing is I had at least 7 cards in my deck that could have easily won that game for me and didn't draw one. I have, also, statistically bad draw. These people need at this one card to win. You can only have 3 in a deck. I have 7 cards in my deck that could counter it... The problem is, my cards are ALWAYS at the bottom as demonstrated by one draw when I got multiples of every card in my deck in successive draws which is improbable unless the deck wasn't shuffled.
SethFrost Jul 2, 2018 @ 4:36am 
Originally posted by 󠀡:
The thing is I had at least 7 cards in my deck that could have easily won that game for me and didn't draw one. I have, also, statistically bad draw. These people need at this one card to win. You can only have 3 in a deck. I have 7 cards in my deck that could counter it... The problem is, my cards are ALWAYS at the bottom as demonstrated by one draw when I got multiples of every card in my deck in successive draws which is improbable unless the deck wasn't shuffled.
Again your missing the point completely.You say you have 7 cards that could easily win the duel for. But that is exactky what you are doing wrong. You are relying too much on those 7 card to win you the game. In a well built deck every card should serve a purpose, whether it be to win you the duel or get you the cards that will win you the duel. That is called synergy, something that all your decks lack.

I too am a spellbook player and here's my deck :

3x Spellbook Magician of Prophecy
2x Fool of Prophecy
1x Reaper of Prophecy
1x Dark Magician of Chaos
3x Spellbook of Secrets
3x Spellbook of Fate
2x Spellbook of Eternity
2x Spellbook of the Master
1x Spellbook of Life
1x Spellbook of Power
1x Spellbooks Library of Cresent
1x Trecherous Trap Hole

Now in my deck I have 9 cards that can potentially start of a combo for me (Spellbook Magician, Fool, Secrets and Library). That's already a very high probability that I will have one of those in my starting hand, and even if I don't i use skills like restart, sorcery conduit, or draw sense low level to furthur increase my chances.
Now the only possible 'bad' draw that I could get would drawing Dark Magician of Chaos before I have my field set up, but that is like a 1/21 chance and it won't be a problem is I already have 2 monsters on the field.
The main matchwinner card in my deck is obviously Spellbook of Fate and I have 3 of them in my deck. Also I have 6 cards that can search for it (Spellbook Magician and Secrets), 2 cards that retreive it after it is used (Eternity) and 2 cards that can do either if the condition is right (Master).
See, that's how synergy works. And this is just a few of the many combos that my deck can do. That is how you should build a deck, or rather that is how decks are built with the current meta.
Last edited by SethFrost; Jul 2, 2018 @ 4:37am
󠀡 Jul 2, 2018 @ 4:38am 
Originally posted by Seth Light:
Originally posted by 󠀡:
The thing is I had at least 7 cards in my deck that could have easily won that game for me and didn't draw one. I have, also, statistically bad draw. These people need at this one card to win. You can only have 3 in a deck. I have 7 cards in my deck that could counter it... The problem is, my cards are ALWAYS at the bottom as demonstrated by one draw when I got multiples of every card in my deck in successive draws which is improbable unless the deck wasn't shuffled.
Again your missing the point completely.You say you have 7 cards that could easily win the duel for. But that is exactky what you are doing wrong. You are relying too much on those 7 card to win you the game. In a well built deck every card should serve a purpose, whether it be to win you the duel or get you the cards that will win you the duel. That is called synergy, something that all your decks lack.

I too am a spellbook player and here's my deck :
3x Spellbook Magician of Prophecy
2x Fool of Prophecy
1x Reaper of Prophecy
1x Dark Magician of Chaos
3x Spellbook of Secrets
3x Spellbook of Fate
2x Spellbook of Eternity
2x Spellbook of the Master
1x Spellbook of Life
1x Spellbook of Power
1x Spellbooks Library of Cresent
1x Trecherous Trap Hole

Now in my deck I have 9 cards that can potentially start of a combo for me (Spellbook Magician, Fool, Secrets and Library). That's already a very high probability that I will have one of those in my starting hand, and even if I don't i use skills like restart, sorcery conduit, or draw sense low level to furthur increase my chances.
Now the only possible 'bad' draw that I could get would drawing Dark Magician of Chaos before I have my field set up, but that is like a 1/21 chance and it won't be a problem is I already have 2 monsters on the field.
The main matchwinner card in my deck is obviously Spellbook of Fate and I have 3 of them in my deck. Also I have 6 cards that can search for it (Spellbook Magician and Secrets), 2 cards that retreive it after it is used (Eternity) and 2 cards that can do either if the condition is right (Master).
See, that's how synergy works. And this is just a few of the many combos that my deck can do. That is how you should build a deck.


Yeah, spellbooks are ♥♥♥♥♥♥♥ stupid and shouldn't be in the game but then again more than half the cards in this game are over powered non-sense.

I made a deck and it's doing pretty well but still having to deal with perfect draw ♥♥♥♥♥♥♥♥.
SethFrost Jul 2, 2018 @ 5:16am 
Originally posted by 󠀡:


Yeah, spellbooks are ♥♥♥♥♥♥♥ stupid and shouldn't be in the game but then again more than half the cards in this game are over powered non-sense.

I made a deck and it's doing pretty well but still having to deal with perfect draw ♥♥♥♥♥♥♥♥.
You are right about one thing, powercreep destroyed much of the older decks.
But perfect draws are about consistancy and putting only relevant cards in your deck and not just pure luck.
󠀡 Jul 2, 2018 @ 5:28am 
Originally posted by Seth Light:
Originally posted by 󠀡:


Yeah, spellbooks are ♥♥♥♥♥♥♥ stupid and shouldn't be in the game but then again more than half the cards in this game are over powered non-sense.

I made a deck and it's doing pretty well but still having to deal with perfect draw ♥♥♥♥♥♥♥♥.
You are right about one thing, powercreep destroyed much of the older decks.
But perfect draws are about consistancy and putting only relevant cards in your deck and not just pure luck.

The problem with that is, there aren't many options for people who aren't spending $100s on this game. Not only that, but there are very few decks that actually work at all. Plus a lot of the cards availible for free are gimmicks and jokes.

Right now, I am using a deck with a fairly consistent win rate.

(2) Sphere Kuriboh
(2) Beat, Bladesman Fur Hire
(2) Wiz, Sage Fur Hire
(3) Dyna, Hero Fur Hire
(1) Seal, Strategist Fur Hire
(3) Donpa, Marksman Fur Hire
(3) Recon, Scout Fur Hire
(1) Mayhem Fur Hire
(2) Widespread Ruin
(1) Seven Tools of the Bandit


Still tuning it.. I hate these kinds of decks though, they are stupid and these kinds of abilities make the game stupid.
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Date Posted: Jun 29, 2018 @ 6:35am
Posts: 130