Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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Юи Feb 5, 2018 @ 7:18am
how to counter the gladiator beast cards?
I can't stand to lose to no-skill guys who are like "Hey, I wanna wait until you attack my monster, pop up ECON, EZ free high attack monsters"
How to counter this? I think even Insects deck takes more skill than Gladiator Beasts deck.
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Showing 1-15 of 20 comments
Selda25 Feb 5, 2018 @ 9:50am 
by getting good... its so easy.. cant loose.. spetial summonings and other things and atk and high atk monsters combined into one hell of a speedy deck... pretty easy but takes skill to build so find your skill and mix of that and it will roll.. trust me... but well most of my cards i want to use are not ingame so i had to be creative so well still searching for some cards and other things
Selda25 Feb 5, 2018 @ 9:50am 
but i won against it often with a bad deck so well not to strong deck the gladiator beasts.. can work sometimes but not really something to good but its ok
Selda25 Feb 5, 2018 @ 9:50am 
just let them die instant bevore they get to strong and you are done
pow
Angelus BR Feb 5, 2018 @ 10:11am 
You have 2 choices to hard conter gladiator beasts. Either play as burn with tons of cards that stop their monsters from attacking or play wild tornado+storm combo to remove their backrow+ monsters
senakujin Feb 5, 2018 @ 11:11am 
So glad beasts have somewhat weak 4* monsters in terms of attack. Because of this they need backrow to help them get hits they don't destroy their monsters. If they don't have a backrow they are very fragile. If you can keep them from attacking they can do very little.


Glad Beasts also have contact fusion monsters in their extra deck. The 2 monster contact fusion is just a beater, if you can bait them into summoning it and destroy it then its harder for them to recover again. You want to stop them from getting 3 monsters out, esp if one of them is Gladiator Beast Laquari. If its any 3 glad beasts they can summon Nerokius which can negage backrow/effect monsters during battle, but if Laquari is one of them they can summon Heraklinos which can negage any spell/trap by discarding 1 card from their hand during any phase, so you can only really stop it w/ atk or effect monsters.


Glad beasts S/T removal is built into Bestiari (green bird guy), if you can manage to destroy 3 of them then glad beasts can't stop your back row, but while they are still an option for your opponent you may want to limit how many S/T you set.


I don't know how much this will help, glad beasts are still strong because they have so many options, but thats their weakness.
Shan Feb 5, 2018 @ 11:19am 
tbh, Glads are easy to anticipate in what they will play during a match.

1. They are heavily backrow-reliant, so pack some backrow removal if you can (I play Six Sams in ranked and a well-used Yaichi can cripple Glads easy).

2. If you can counter their backrow, all you really need to do is prevent the Glad player from attacking, which is easy to do with common cards like E-Con, Windstorm, WoD, Mirror Wall and others. Do everything you can to make sure they don't get their combos off, usually if you stop their attacks once or twice they run out of gas, allowing you to easily trample over them.

and that's really all there is to it.
Rain Feb 5, 2018 @ 11:30am 
xen shin zu ,how ever u spell it. anti magic arrows
ynot563 Feb 5, 2018 @ 12:33pm 
Pretty much what everybody else is saying. I use to play my fair share of gladiator beast and the most annoying thing for me was when ppl would destroy my backrow. The monsters that gladiator beast have are pretty weak in general. Their only strong monster is laquari, aside from the extra deck,everything else is 1600 or below atk. If they have backrow I wouldnt bother attking, but stall out their attacks until you can deal with the backrow.

A common thing I liked to do when playing that deck is to bait ppl into atking my set facedown card leading them to think Im playing defensively. If that happens most likely 100% that their backrow has some sort of trap or magic card that makes their monster invincible. If that scenario comes out don't atk unless you can lockdown their backrow.
Last edited by ynot563; Feb 6, 2018 @ 11:52am
Vento Aureo Feb 5, 2018 @ 12:47pm 
If you play dino, jurrac Ptera is a solid counter to them, since it willl send their glads back to their hands each time Ptera is attacked.

Given glads low atk, and they're mostly need to attack, they will struggle alot against it.
Last edited by Vento Aureo; Feb 5, 2018 @ 1:26pm
Taweret Feb 5, 2018 @ 1:12pm 
cards that destroy backrow, gb heavily rely on the backrow because weak stats and they will most of times try to econ you and attack def pos monster to switch. the worst thing is when gb player has a lot of kuriboh stuff in their hand you cant counter that ♥♥♥♥.
Last edited by Taweret; Feb 5, 2018 @ 1:13pm
Pattastrophe_ Feb 5, 2018 @ 3:26pm 
I'm running a mix of Elemental/Gladiators for my first deck. There's def. ways to counter the gladiators. I win most of my PvP duels actually using my heroes more because they [Gladiators] get countered more often. (Can't lie though, I love getting the free high powered monster, but they can be easily stopped by a well placed spell, or trap card.)
Originally posted by d2_douglas:
Hello friends

I am facing a "mistake" in the game when trying to save my deck, I make the changes of the cards that I want to include on the deck, when I save the deck it appears the following message ...

"Error in server error number 1".

Is someone with this problem too?
Or could someone help me solve it?

Thank you
Hug to everyone
BaronPenguin Feb 6, 2018 @ 1:26am 
Essentially what screws up GB decks as far as I know is maybe limiting special summons, or not letting them attack. Either by negating attacks or by having them get destroyed by battle. I can't explain it too well sorry XD
Sorin Feb 6, 2018 @ 3:37am 
Originally posted by eduardouchoa:
You have 2 choices to hard conter gladiator beasts. Either play as burn with tons of cards that stop their monsters from attacking or play wild tornado+storm combo to remove their backrow+ monsters

That's the problem, their backrow & frontrow are stellar, and they have zero disadvantages plus zero unfavorable matchups
Shan Feb 6, 2018 @ 3:43am 
Originally posted by Sorin Markov:
Originally posted by eduardouchoa:
You have 2 choices to hard conter gladiator beasts. Either play as burn with tons of cards that stop their monsters from attacking or play wild tornado+storm combo to remove their backrow+ monsters

That's the problem, their backrow & frontrow are stellar, and they have zero disadvantages plus zero unfavorable matchups

Lol, this statement is false on so many levels.

Sure, Glads were hard to counter when they were still new, but right now they always build their decks the same, with very few variations. Everything they play is easily anticipated and they are so easy to counter with commonly used cards, it's ridiculous.

If they can't use their backrow their frontrow fails, and there are plenty of options to get rid of it. Sacred Phoenix, Hazy, Six Sams are decks that have very little trouble against them.
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Date Posted: Feb 5, 2018 @ 7:18am
Posts: 20