Instalar Steam
iniciar sesión
|
idioma
简体中文 (chino simplificado)
繁體中文 (chino tradicional)
日本語 (japonés)
한국어 (coreano)
ไทย (tailandés)
Български (búlgaro)
Čeština (checo)
Dansk (danés)
Deutsch (alemán)
English (inglés)
Español de Hispanoamérica
Ελληνικά (griego)
Français (francés)
Italiano
Bahasa Indonesia (indonesio)
Magyar (húngaro)
Nederlands (holandés)
Norsk (noruego)
Polski (polaco)
Português (Portugués de Portugal)
Português-Brasil (portugués de Brasil)
Română (rumano)
Русский (ruso)
Suomi (finés)
Svenska (sueco)
Türkçe (turco)
Tiếng Việt (vietnamita)
Українська (ucraniano)
Comunicar un error de traducción
Anyway, the main thing that differentiates Duel Links and TCG is the lack of Main Phase 2 and a smaller number of minimum cards in a deck, the latter having the biggest impact on which cards are viable and which aren't.
The only negative is that there is no guide on deck building
Links: its speed format or duel terminal format or beginners format.
A decent amount of cards, balance is questionable, but that's always the problem with new cards.
No mp2 makes certain archetypes and playstyle dead like ghostrick.
It's not terrible. Its more for the people who want to get into yugioh without reading into all the rules.
Legacy: small amount of cards and a handful of the more relevant ones(kaijus, fluffals, psy-frame) are locked behind dlc. It was good up until links showed up.
Dueling Book: While some see it as cool, the fact that you have to trust your opponent is kind of bad, because it has no confirmation inbetween plays like Ygopro does and w/o a judge it can lead to some cheesy ♥♥♥♥.
but i wish a new game of YUGIOH in the future with all new updates in cards and field .