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i totally forgot about the Danger! cards, yep 100% agree, they're annoying af
Edit: before anyone looks up yatagarasu and asks "whats the big deal?" the big deal was at the time there were ZERO hand traps save kuriboh.
further edit incase people are more curious, decks were something like:
3x time seal
3x white magic hat
3x forceful sentry
3x deliquent duo
Yata, sangan, and I forget the other stuff, but there was just a bunch of nasty cards back then
Zero intention to balance the game. Zero intention to foster a healthy community. Every intention to suck as much money out of the community as possible.
It is entirely possible to recognize that a deck or card is completely broken and ruins the gaming experience and limit the deck/card, like they used to half a year ago. This is the digital version, obviously the TCG is super hard to nerf cards, so why is this still a problem? They should have all the experience from the TCG to make these calls. But now Konami waits until they have another broken card/deck ready before doing so. It is shameful that such a great game is actively being ruined by the devs.
Neos Fusion is in every single deck. You can put in in any deck you want, and it will be amazing with zero downsides. Almost like Canadia, except Canadia doesn't summon a fusion monster AND protect it from destruction AND is a Foolish Burial. This is the definition of broken in video game conext: A card or strategy etc, that can be played at anytime and has zero drawbacks in any given situation.
I can get over the fact that duel links has become "summon 6+ monsters in a turn, all with destruction/removal effects or pretection", but Neos Fusion is simply broken in duel links. Just like how Six Samurai having access to 3 duel wields + treacherous/enemy controller, along with pot of greed and basically infinite summons, was completely broken. And even with all of that, Six Sams received only a minor nerf, because another broken card was coming out. Neos Fusion. I am genuinely scared to see what the next broken card/deck is. It will probably make me quit this game. Which is a shame, because I love Yu-Gi-Oh and this is the best well supported competitive dueling platform out there.
oh and also one I forgot because it only just came out but mother of god is it degenerate
mystic mine
i won't quote your entire post but i'll respond to it in it's entirety:
First and foremost, i do agree, Structure Deck Ex' are (to a degree) p2w, they pack insanely powerful cards (some might argue borderline broken) and f2p players are left with close to no counters or equivalents to the indivual cards but and now we come to the part where i disagree, this does not stop rogue decks from doing well, this does not stop non meta decks from reaching KoG, in one form or another it gives life to the meta and breaks the meta in some cases, like Neos Fusion did f.e. and yes it's unlikely that they nerf those cards in a timely manner but there are a couple things you don't see, well the obvious one is they make money, pretty sure you saw that one but what you don't see is, not everyone is using them, i don't use a single Neos Fusion in any of my decks, i have them but i find it less enjoyable and if you believe it or not i do pretty well, check the reddit or duellinksmeta for rogue decks ppl reached KoG with, i saw some Darklords, Parshath, Lightsworns (actually w/ Neos Engine but only 2 if i remember correctly), someone even reached KoG w/ Masked Heroes, a deck that get's powercrept by everything now, w/o Neos Engine btw.
Zero intention to balance the game? i wonder why dojo is semi-limited then, i wonder why Silent Sword Slash is semi limited etc, ofc they care about making money and that's why they don't nerf stuff as fast as they should but they nerf it nonetheless, do i think they abuse their power to generate millions upon millions of dollars by selling borderline op cards, hell yes but it doesn't change the fact that they either get powercrept or hit eventually.
Another thing that is only semi-correct imo, while yes, they should have known that when some cards are doing insanely well in the TCG, that they break DL but Neos Fusion wasn't that popular in the TCG, it has been used, sure, esp to utilize Masked Heroes for powerful XYZ summons but not to the degree it's been abused in DL, so did they really know? For Six Sams i'm 100% on board tho, they should have known and pre-limited cards before they released them, i'm willing to give them the benefit of the doubt for Neos Fusion tho.
Well the very next deck is Red Eyes Structure Deck, comes with Red Eyes Fusion, so another deck fusion card but not as powerful as Neos Fusion, might be useful later on tho and then we have the rumored Zexal World release and with it XYZ summoning, so i dunno, guess we're in for a ride, if a joyful one or not we shall see i guess.
Mystic mine is the YGO equivalent of, no u.
i really wonder who came up with this bs, whoever did must love 2hr stall duels
"you know what would be really fun? how about we take morphing jar off the banlist?"