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Anyways, in my personal opinion, there are already far more powerful cards than Grand Mole already within the game, Enishi for instance I mean sure the conditions are a bit more strick (Must have another face up Six Sam, plus 2 in the grave) but let's face it, this is hardly difficult to execute thanks to Dojo and Synchros you even get to keep Enishi or to be honest even the D.D monsters, yes they both get banished but A. You take no damage and B. Their card is BANISHED! Much harder to bring it back from there than the hand (duh) or graveyard.
From a competitive standpoint, no. Locking Grand Mole behind a skill with such a requirement would be a waste as you might not even get to draw it before the duel is over
(same goes for nebula neos and rainbow neos) and even then, they'll STILL have the nerves to make them UR, seeing how horrible they are treating e-hero cards
(the fact that theres a pack with literally the only e-hero support card being miracle fusion as a UR is beyond insulting and greedy)