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I just noticed at the end, the AI didn't even summon BEWD with Ancient rules but placed the trap hole...
If it summoned BEWD and used Trap Hole against Meteor Dragon it would have had a better chance.. :/
Then it's next turn he didn't play BEWD again...
Also what Ban said.
Yep, my best guess is it took the field state with nothing on it so Ancient Rules is a potential -2, which it would have been bc opponent summoned Meteor Dragon so i guess it decided to wait for a field state change, that did happen but with the worst possible scenario which is a monster i can't overcome by natural means so it's a loss, tbh with you i think i might have played similiar, if i summon a BEWD with no follow up plans it's a super high chance i go -2 w/o any way of coming back but in the best case i take some damage but i get my ace + a follow up play, no one could have known that the AI has a perfect hand for Meteor Dragon.
When the AI is smarter than most players, actually thinks of what would happen after their play.
Yes, from what I've seen, I agree with sNTx, the AI does seem to check most of the time for field state.
When I go first, 90% of the time it uses Red-Eyes Insight to send Archfiend to the grave then gets Red-Eyes Spirit in hand, unless the following 2 are either both, or just 1 true:
- Black Metal Dragon is in hand, then it goes into Red-Eyes Fusion
- I already have Red-Eyes Spirit in hand.
But when going 2nd, it almost always goes into Fusion.
Yes, there are some weird plays occasionally and moments when I had to swap out Auto-Duel in order to win, but in other cases, especially when using my Crystron deck, like, for the holy name of Ahri, the combos it pulls off are amazing. And even in the Red-Eyes deck, it does make for some interesting combos when going for OTKs. For some of them, I didn't even think of myself, but started using them after seeing the AI doing them.
90% of my losses on Auto-Duel against street duelists are because of bricks, drawing 2 Mardark, 2 Spirit and then a PotG ain't gonna win chief XD.
Yes, the AI has hick-ups, but let's be honest, we all do dumb occasionally, I'm losing way more duels because I screw it up than the AI. Earlier today I could've won vs Cardians with my Red-Eyes deck, but hey, I'm pro, I ♥♥♥♥♥♥ up XD
So who knows, maybe your deck is "so good" that even the AI can't comprehend it as it should (jk, sNTx's vid shows the AI can use it, tho still doesn't make it good)
I have used Trap hole to destroy my BEWD and their bigger guy in ranked before and went on to win. Drawing another BEWD with Cosmo Brain in hand. Drawing Stone with Cards of Consonance in hand, drawing Silver's Cry, drawing Sangan, Stalling with Econ.. I mean there are so many ways it could go down that I wouldn't just let myself lose because I might lose. I would fight to control the board even when the odds are against me.
Look, as I said, you do dumb stuff as well occasionally, so do I, so does everyone. 1 minor mistake is something we all make.
Perhaps, in that moment, it read that as the safest play.
Remember something for the future, just because you can do something doesn't mean you must. Maybe it would've been better to do your play, but the AI considered that it would rather wait for more information or had another play in mind.
The moments when I was watching it duel and I was like "I would've done X instead" then I see the AI pull of a combo and OTK left me feel dumb because I didn't saw that OTK potential there, the AI did.
Sure, but leaving the board completely empty when he has Meteor Dragon out and you are 1 hit away from a loss there is no harm in just trying something different. I mean, it's a no brainer.
Also, setting a 600 attack monster in attack position when you have 300 life left even though the opponent is at full health and the monster would have been better if set in defense position.
Or using Ancient Rules to summon BEWD, then tributing it to Cosmo Brain to summon Cosmo Brain to activate Cosmo Brain and tributing itself to summon BEWD from the deck to tribute the newly summoned BEWD to summon another Cosmo Brain to tribute itself to summon ANOTHER BEWD from the deck just to attack into 1 monster...
I just don't think the AI should be doing these things...
Nor should players make all the mistakes they make, but hey, we can't change stuff. Had a player empty his whole hand (6 cards) via Snipe Hunter trying to destroy my White Aura Dolphin with 12 water monsters in my grave, then he surrendered.
Could've he made a better play if he used the cards in his hand? Sure, he could've, I saw each card, did he do it? No, he dumbed out. If the AI reads something wrong or gets a glitch in the system, it's the same as when players screw up.
You shouldn't complain about the AI doing dumb when you dumb harder or much more.
Just because you think it's a no brainer doesn't mean it actually is. Often time I let damage go through because I have a better play in mind. Remember, life points above 1 don't matter. Winning with 100 LP or 5000 LP is irrelevant, a win's a win.
Yes, but that's not possible when you have absolutely nothing on the board or in your hand that is playable.
Also, people make mistakes. I wouldn't say dumping your hand to Snipe Hunter is a mistake but a gamble. There is a difference. It only becomes a mistake after you fail.
It's not a mistake when you there is a card on the field that is going to end the game and you haven't even put down a defense, regardless of if you had any other play in mind.
There is no excuse for the AI not putting a monster down. That would have at least gave one more turn, if the monster the AI put down was going to be destroyed anyway, get value out of it and trade for a loss of 1. At least you remove a threat and give yourself a chance to come back.
A mistake is when you forget to change a monster to attack position before switching to the battle phase.
The AI shouldn't be forgiven for making mistakes. It's a machine. It can be programmed to not make such mistakes.
I don't expect it to be perfect but it should be better than it is.
And in all honesty i don't really know what you mean, if you're talking about White Stone of Ancient in ATK position instead of DEF position yea sure we would do that but the AI doesn't the reason why is super simple, the AI knows the stone has to be destroyed to activate it's effect what is the easiest way to mark a target for destruction, leave it open on the field, yes for us it's a stupid play but for the AI it isn't, it's technically speaking the logical thing to do, the AI takes a risk wether OPP is capable of getting game or not but it's a logical gamble, you have to keep in mind we're talking about a AI and AIs always calculate the most efficent way to meet specific goals and the most efficient way is to mark a card for destruction by presenting it to your opponent, with a face-down card it could be that OPP just passes or waits for a second monster to go for game.
Regarding the second thing about the AI that should have placed a monster down, no, why should it? Think about it from a logical perspective and only turn for turn, turn 1 you could use Ancient Rules to special your BEWD but you don't know what the OPP is going to do, you have no means of keeping your BEWD safe, so you pass, now OPP summons Meteor Dragon and attacks directly, let's assume you have more LP left than you actually do for the sake of this argument, so your turn, you draw into basicly nothing, you could still summon BEWD but that BEWD would get taken out by the Meteor Dragon no problem so it comes down to the probability of the OPP having a second monster in hand or drawing into 1, the chances are insanely high since most decks consist of more monsters than trap/spells, so the AI would have lost either way, yes it could have been that with a BEWD in DEF you would have survived 1 more round but then what? You would need to draw into TTH f.e. the chances of that happening compared to the chances of the enemy getting a second monster on the field is almost like betting to get hit by lightning tomorrow w/o a storm forecast.
Stop reading to reply and start reading to understand.
Dumping your whole hand to Snipe Hunter vs that White Dolphin situation is dumb no matter how you look at it. Why?
He had 6 cards in hand, so in best case scenario, he could destroy my Dolphin 6 times, I had 12 Water monsters, it was later in the game, so my grave was 2 Rion, 2 Quan, 2 Ametrix, 1 Sulfenir, 1 Quarion, 1 Smiger, 1 Prasiortle, 1 Rosenix, meaning I could revive my Dolphin 12 times, so to get him off the field for good, he needs to destroy it 13 times. Now you see why it was dumb? That's not a "mistake", that's a full "brain.exe has stopped working".
Also, keep in mind that sometimes, getting that 1 turn can't change things, but to know that, you need to keep in mind what's still in your deck. Yea, maybe he could've got 1 more turn, but, could he do something that next turn? The AI keeps track of what's in the deck, if it deemed that nothing is possible no matter the draw, it just let it end. Having a chance to come back means having the cards needed, if you kept track and what you need isn't available OR the play becomes unavailable because of what takes to make that defense, then what?
Let's go for an example, say the opponent has a 3050 monster that can end you, you can summon BEWD to defend yourself, ok, good, you also need Cosmo Brain to win the duel, that's the only card that can win you the game, your hand is BEWD and Ancient Rules, can you win? No. No matter what you do, you can't win, here's the 3 out comes:
- End turn with nothing on the field and let the opponent end = lose
- Summon BEWD to defend, then not draw CB = lose
- Summon BEWD to defend, draw CB and realize you can't summon it = lose
Option 4 is when it's PvP
- Surrender
The AI doesn't surrender, so it did the closest thing to the surrender, let the opponent end because, and I quote sNTx, "that did happen but with the worst possible scenario which is a monster i can't overcome by natural means so it's a loss". No way to win that, just prolong the duel by 1 turn for nothing. There was no followup.
You think it was a mistake, but if there were no options, the mistake would've been to keep going. Again, the AI tracks what cards are still in the deck.
You're not thinking about everything that happens, most especially: can that 1 turn do anything? If it doesn't matter what card you draw, you still lose, because you know there's no card left in the deck that can win it, why bother?
If you made that deck, you should know what's left in the deck after every play. I know for my Red-Eyes deck, I know if a draw can win or lose it by what's left in the deck, so if it's worth it or not to go on. If my only chance to win would be drawing a Justicia to go into Vermillion/Star Eater, etc, but both Justicia are unavailable, as in, 1's in grave, the other banished, then why should I keep trying? There's no winning that, since my only chance to win, isn't possible.
Then again, considering you call "dumping your hand to Snipe Hunter" a gamble and not a mistake, especially in the situation that player was, it's obvious why you can't see these details. No offence, but, sit down, start thinking critically at what actually happens in a duel, and keep track of everything that happens around the board.
Ok, I didn't know anything about that specific card that was targeted I just thought we were talking about dumping the hand.
I think the AI could be programmed to know that some cards should always be played in face-down defense position and say like that unless a certain condition is met. Say attacking with that monster would trigger a win. This is what I mean by the AI could be better.
Also, in the case of the Meteor B. Dragon.. Just because the chance of something is low doesn't mean you shouldn't try especially in the case that if you don't you will certainly lose.
I didn't know anything about that specific card. I thought it was just to get rid of it once and maybe he had something else in mind. Also, it's a case of sunk costs fallacy.
In the case of Meteor B. Dragon. He still had plenty in the deck to win with. This is how I would have played it.
Turn 1: Summon BEWD with Ancient Rules, Set Treacherous Trap Hole.
Turn 2: When opponent attacks, Activate Treacherous Trap Hole, destroy both dragons.
Turn 3: Draw nothing useful.
Turn 4: Opponent plays nothing.
Turn 5: Maybe you draw Cosmo Brain here.. Summon Cosmo Brain. 3400 Damage.
Turn 6: Opponent does nothing.
Turn 7: Win.
But about the AI Meteor B. Dragon part, you know that a play like the one you've written out here is based on a thing called hope, this is nothing a machine can learn or even understand, for the machine it's the most logical thing to just "give up", a machine is always based on reason and chances and chances are the AI would have lost no matter what, there'S no debating that, yes a play like the one you made up could happen but the question is, is it likely? and the answer to this question is a no, an AI is not capable of making emotion based plays like the one you made up, yes you could hardcode plays like this into the AI but that would make the AI inefficent, which is far worse than doing nothing.
Are you joking, right?
You rely so much on "opponent does nothing".
Your opponent is also playing the game, he's not gonna sit there doing nothing. The AI didn't summon anything after the Meteor Dragon the 1st time as maybe he didn't had anything, but the 2nd time, he didn't need to as it was game.
Look, our AI isn't Ai, and even if it was, let me quote Ai, "AIs don't pray, they only calculate how to win".
Your whole "turn 7 win" relies on the enemy having nothing BUT the Meteor Dragon while also doing nothing for 2 turns, any other monster and your whole plan is ruined, or you not drawing Cosmo Brain. The AI knows this, it realized it has no chance of winning after it saw what card it drew, and as sNTx said, it is the smarter play to not play your Blue-Eyes turn 1, because if the opponent destroys it, or you destroy it, you're on a -2, if you blow it, it's a 0 economy change, since the opponent also used 3 cards, BUT, he still has 1 more card than you, and that card could've been a monster. The AI doesn't do unnecessary moves, it didn't need to summon another monster, even if it had, it wouldn't, so you were forced to take the 3 card loss blowing up Blue-Eyes, as you said, next turn the enemy summons 1 monster, deals damage, if you then draw Cosmo Brain, maybe you win, maybe you don't, while if you don't, you lose.
Then there's also the chance that the opponent had the cards in hand for another Meteor Dragon, then what?
Never play a game as if it's you vs a mirror where the opponent does what you want. That never happens. Also, except for the level 10 AI, maybe 20 sometimes but those don't count? I've never seen an AI do nothing for 2 turns, not playing at least 1 card. Maybe some would when staring down a big board with no out and you just try to milk it, but even then it's unlikely they won't at least set a monster.
Looking at the deck list its more than likely he didn't have the cards. The point is, it's better to take a chance to win than to just give up an take a loss.