Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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Vayne Dec 7, 2017 @ 2:05am
Is RA even worth?
Summoning RA gonna be hard. I thinl you would lose first before summon that
Last edited by Vayne; Dec 7, 2017 @ 2:05am
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Showing 1-15 of 25 comments
Shan Dec 7, 2017 @ 2:07am 
With cards like Ra's Disciple it's actually very possible. That does not make the deck competitive in any sort of way, but it's good enough to pull off some sort of shenanigans.
arandompersons Dec 7, 2017 @ 2:18am 
in the cartoons to summon urhg one of th 3 eygptian god cards. marik used jam breeding machine and slime guard on revival jam. that could work in this day and age. and if i am right. RA should collide with jam breeding machine allowing it to be normal summoned as default. but you can also combine it then futhermore with emergency provisions to remove the jam breeding machines. uh. just before you summon RA to raise your LP then that extra LP and easy jam tokens can allow you to summon RA and benefit its attack. or you can use emergency provisions afterwards to gain LP after RA's effect. thats a... technical yet possible method i had planned out anyways. its super situational. yet could pay off.
Last edited by arandompersons; Dec 7, 2017 @ 2:19am
Shan Dec 7, 2017 @ 2:20am 
Originally posted by arandompersons:
in the cartoons to summon urhg one of th 3 eygptian god cards. marik used jam breeding machine and slime guard on revival jam. that could work in this day and age. and if i am right. RA should collide with jam breeding machine allowing it to be normal summoned as default. but you can also combine it then futhermore with emergency provisions to remove the jam breeding machines. uh. just before you summon RA to raise your LP then that extra LP and easy jam tokens can allow you to summon RA and benefit its attack. or you can use emergency provisions afterwards to ain LP after RA's effect. thats a... technical yet possible method i had planned out anyways.
And extremely complicated compared to Ra's Disciple + backrow.
arandompersons Dec 7, 2017 @ 2:20am 
urhg. i mean. mine is countered as easily. that too. forgot to say :( but using RA's disicple should work. and an ok back row. as Shan said.
Last edited by arandompersons; Dec 7, 2017 @ 2:21am
Dedut Dec 7, 2017 @ 2:40am 
RA has a summoning animation if you using Marik, That would be great
Sephilar Dec 7, 2017 @ 4:28am 
It would be worth once they add the Phoenix Mode in the next part of the event, though by then we will probably have a lot of new cards too so it's hard to tell, but at the very least it can be useful to get those +9999 points of damage with ease.
Firewalk Dec 7, 2017 @ 9:36am 
Originally posted by Shan:
Originally posted by arandompersons:
in the cartoons to summon urhg one of th 3 eygptian god cards. marik used jam breeding machine and slime guard on revival jam. that could work in this day and age. and if i am right. RA should collide with jam breeding machine allowing it to be normal summoned as default. but you can also combine it then futhermore with emergency provisions to remove the jam breeding machines. uh. just before you summon RA to raise your LP then that extra LP and easy jam tokens can allow you to summon RA and benefit its attack. or you can use emergency provisions afterwards to ain LP after RA's effect. thats a... technical yet possible method i had planned out anyways.
And extremely complicated compared to Ra's Disciple + backrow.

That combo is super risky indeed. You face 2 problems with it.

First is the 3 spell/trap zone limit. Jam machine is one, emergency provisions is 2. That's 1 slot left to work with.

Problem 2 is that the jam tokens MUST come in attack position with pitiful 500 points and you can't summon anything to back them up. They are literally begging to be destroyed. Because of the zone problem explained above, you have exactly 1 unused zone to defend them with, not wise as it will also lock you out of playing other spells and traps from your hand.

This combo sucks in the TCG, but here its problems are amplified by the limited zones.
Dyne Dec 7, 2017 @ 9:37am 
No it's not, god cards are awful but nostalgiaf a g s will use them anyway. Easy wins for me I guess.
Shan Dec 7, 2017 @ 9:47am 
Originally posted by Sub-Zero:
Originally posted by Shan:
And extremely complicated compared to Ra's Disciple + backrow.

That combo is super risky indeed. You face 2 problems with it.

First is the 3 spell/trap zone limit. Jam machine is one, emergency provisions is 2. That's 1 slot left to work with.

Problem 2 is that the jam tokens MUST come in attack position with pitiful 500 points and you can't summon anything to back them up. They are literally begging to be destroyed. Because of the zone problem explained above, you have exactly 1 unused zone to defend them with, not wise as it will also lock you out of playing other spells and traps from your hand.

This combo sucks in the TCG, but here its problems are amplified by the limited zones.

You'd also need Jam Defender, which takes up the last zone. So it's a very bad 4 card combo made even worse with Duel Links' restrictions.
Dyne Dec 7, 2017 @ 9:58am 
Originally posted by Shan:
Originally posted by Sub-Zero:

That combo is super risky indeed. You face 2 problems with it.

First is the 3 spell/trap zone limit. Jam machine is one, emergency provisions is 2. That's 1 slot left to work with.

Problem 2 is that the jam tokens MUST come in attack position with pitiful 500 points and you can't summon anything to back them up. They are literally begging to be destroyed. Because of the zone problem explained above, you have exactly 1 unused zone to defend them with, not wise as it will also lock you out of playing other spells and traps from your hand.

This combo sucks in the TCG, but here its problems are amplified by the limited zones.

You'd also need Jam Defender, which takes up the last zone. So it's a very bad 4 card combo made even worse with Duel Links' restrictions.
jam defender for jam breeding machine tokens? lmao
Shan Dec 7, 2017 @ 10:40am 
Originally posted by Mondo:
Originally posted by Shan:

You'd also need Jam Defender, which takes up the last zone. So it's a very bad 4 card combo made even worse with Duel Links' restrictions.
jam defender for jam breeding machine tokens? lmao
You forgot the fact that Revival Jam was mentioned.
Dyne Dec 7, 2017 @ 10:49am 
Originally posted by Shan:
Originally posted by Mondo:
jam defender for jam breeding machine tokens? lmao
You forgot the fact that Revival Jam was mentioned.
Ah, even worse, you think that running Jam Defender is a necessity. You should've just said it was a mistake, it'd make you look better tbqh
Tomowatt Dec 7, 2017 @ 11:20am 
Revival Jam was so very OP in Anime. It could defend against any attack - including effect damage - was immediately special summoned back, and it didn't even cost 1000 LP each time.
Bu Alyazia Dec 7, 2017 @ 11:49am 
Worth much :steamhappy:
Firewalk Dec 7, 2017 @ 1:37pm 
Originally posted by Shan:
Originally posted by Mondo:
jam defender for jam breeding machine tokens? lmao
You forgot the fact that Revival Jam was mentioned.

ROFL considering how expensive Revival Jam's effect is, you are better off runnning a high DEF monster with Ring of Magnetism. Jam Defender SUCKS, one of the absolute worst traps in the whole game.
Last edited by Firewalk; Dec 7, 2017 @ 1:37pm
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Date Posted: Dec 7, 2017 @ 2:05am
Posts: 25