Yu-Gi-Oh! Duel Links

Yu-Gi-Oh! Duel Links

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Why there's no prevention for a bricked starting hand?
AFAIK Yu-Gi-Oh has a rule that when you cannot set a monster in the first turn you can reshuffle your hand back and draw again. That was ages ago, but I thought this rule was still in effect?
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what are you talking about, i dont understand
That's a rule in the Pokemon TCG not in yugioh
its called Mulligan and onley pokemon and magic have that rule, not yu-gi-oh
well back then you have a tool that called "balance"
But today. it's still prevent you from bricking but not as powerful as before
Never played Magic or Pokemon, I'm sure tournaments used that rule, I participated in a few back when it was first released in my country. You revealed your hand to your opponent and the judge and mulliganed all four cards.
Laatst bewerkt door Raxyz; 23 nov 2017 om 3:47
...Where on earth did you get that idea? There's never been a rule regarding your starting hand in Yugioh. Bad hands have been a thing ever since the game first launched way back when. The only time this kind of thing was ever used was between friends who wanted to have fun.
That has never been a rule in Yugioh, that is actually a rule in Pokemon and a similar rule in Cardfight Vanguard. If you hate brick hands so much, use the restart or balance skill or build a deck that is less likely to brick
I guess it was something on my region then, thanks for the answers.
Mai has a skill that lets you mulligan your hand.
I feel your pain. :steamfacepalm:
I would love a mulligan in yugioh but i've noticed that yami yugi has a skill that gives the mulligan so i'm sure that's as far as itll go
I'd love if it were a rule here.
Mulligans are a thing in MTG, but in that game it makes more sense.

In Magic, you can get bricked by lands (or not have enough). But, because you kind of HAVE to have a lot of lands, they allow you to do that.

In Yu-Gi-Oh!, there is no such thing and most cards are playable right out of the gate. This is where good deck-building skills come into play, as half the game is just what you put in.

My general rule of thumb is that a 40 card deck should have no more than 2-3 tribute level monsters to prevent bricking, with some exceptions like Red-Eyes Darkness Metal Dragon in dragon decks (that card is level 10 but is soooo easy to summon). With 2-30 cards in Duel Links, I would NEVER run more than 2 tribute monsters, especially level 7+ ones.

So if you get bricked by situational cards or big monsters, I suggest you thin the herd and put in more cards that work for your deck but are readily playable.

It's a lesson everybody has to learn early on, that cramming in nothing but high ATK monsters with high levels will get you exactly nowhere.
Laatst bewerkt door Firewalk; 23 nov 2017 om 10:29
Welcome to this game where most matches rely on luck more than skill and having a decent starting hand otherwise gg
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Geplaatst op: 23 nov 2017 om 2:41
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