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TEW2 finished almost very cleanly. upside and downsides to that. We get answers, we get closure, yet it ends up being underwhelming.
If anything, I'd assume that the devs were trying to tie up as many loose ends as they could in regards to Sebastian's story, expecting that they would not make enough sales to warrant TEW3.
Myra boss have eyes. ( Without veil is normal blue eyes, with veil, its red multiple beady eyes, giant form is red eyes)
Ghost lady name is anima, how she came to be wasn't explained and maybe in future DLC?
I agree about the budget, I got the same vibe from the voice acting.
Why is Myra a glue monster at all? Themes are a problem in both EWs. It seems like they think of something creepy and shoehorn it in without thinking about why it should be there or be that way.
One part that really got me was the gas leak in the marrow. It's a simulation and in an area specifically for people who know they're in a simulation. Why would there need to be gas at all? Also, why couldn't I use the crossbow in that section?
Still, I had fun. Mostly when I was sneaking through horror town to horror objectives and trying not to think about it all too much.
And while I like impossible space, I think they really overused it. Go into a hallway, door locks behind you. Door at the other end of the hallway is also locked. Try first door again. OH MY GOD! It's a completely different place! Again! Doorways seem to be pretty loosely connected to locations here in Horror Town(tm)
It started getting pretty predictable for me and a big part of horror is NOT knowing what's coming. Once you know, no matter how scary the thing is it's less scary than not knowing.
In the first game, there was flammable gas area, and we could use all weapons ( e.g. using weapons with gunpowerd results in explosion & gameover, while using frostbolt is safe).
TEW1 is a good and scary survival horror.
Laura and Keeper had such an atmosphere, setting, music and intensity that I couldn't not be terrified. It was a nightmare for me.
TEW2 is a cool action game with an horror theme, nothing more. Even if it has a better gameplay and nice ideas, it has nothing scary. His bosses have no relevance to the story (unlike TEW1 bosses) and will be easily forgotten. Oh I still had fun with it, but I don't think I will replay it a lot. I don't think I will learn something more by playing it twice.
Unlike the first that you HAD to replay in order to fully understand the story, now.that you know all of this is a dream and the locations, enemies and bosses mean something.
Honestly you write tons of text, to proof your point, but you don't leave any room for any doubt. So why even start a discussion? You leave everyone with a heavily subjective speach, that you treat as a manifest.
You do not like the game for your own reasons and want a discussion. But in the same moment you try to make your opinion the only right one. That is hardly the case, nor a proper way to start a discussion.
The point of a game is to entertain and that, in my humble opinion, is given by TEW 2. Games, as well as movies or music do not have the main point of being factual, in all possible ways of reasoning consistent or perfect. If that was the case, nobody would have played any RPG, nobody would have watched a horror movie nor would anybody listen to Punk.
For whatever reason you felt urged to write a wall of text about something you do not appreciate riddles me more than what you are actually saying.
That's what I did and I found feedback really interesting so far.
Your response? "Hurr durr you arh stupid".
Riiiight.