Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
I think the reason she takes Sebastion to Beacon Hospital is simply to torment him with horrible memories.
Also I don't think the singing ghost lady has multiple arms from what I've seen of her, though it's hard to see her anatomy because of the constantly moving cloth.
My theory is that she's an embodiement of the regret Sebastion has over losing his wife, much like how Pyramid Head was an embodiement of Jame's torment in Silent Hill 2. The ghost haunts Sebastion, knows his name and sings, when he first meets her she doesn't kill him, merely sends him back into his past, to a place before he lost his wife, so I think that's a pretty good bet on who or what the ghost lady is.
The multi-arm woman with black hair from the first game, is Laura. It is written in her collectible file in the game menu.
The ghost lady here doesn't look like her, but she knows who you are, and sort of pedals Ruvik's imprint on you. At least what it seems to be. She looks different, but that is the only association that ghost has.
I just looked up some info. From what I've read, Laura is in TEW2 but she isn't the singing ghost lady. The singing ghost lady is called Anima, but it seems that's all the information I can find about her at the moment. Hopefully the wiki page will be updated soon with her backstory 'cos she's really intruiging.
When sebastian is being caught by ghost lady, his soul will also be sucked out from him. When completing certain events within the game, will be rid of his trauma / despair from the first game, thus ghost lady is no more.
People in that 20% would complain of an invisible woman chasing them and they would only turn once she finally caught them. When Anima catches Sebastian and drains his life, you can see the same white pulsing veins on his arms that the zombies have. So Anima has definitely been catching people; the only question is, was it the same Anima that Castellanos encountered, or were there individual Animas for each person?
We know that Support personnel also turned and they had chips meant to guard them from the effects of STEM as well as not having rewritten memories.
Since she shows Sebastian the part of himself that was left behind in STEM previously, it could very well be that they simply adapted the original STEM with part of Sebastian still inside and that Anima was a manifestation of his guilt and desperation that then fed off of people in STEM since it couldn't find him. It removed their essence to survive and left behind their "avatars" as corrupted husks.
I don't really know, I'm grasping at straws here since it isn't explained further than this. Sebastian shoots his old self, feels better, and Anima vanishes, so it would make sense that he was the source of Anima.
Yes, that is what the game Anima is for. A part of Sebastians psyche as a visual factor using STEM mechanics.
And basic: https://en.wikipedia.org/wiki/Anima_and_animus