The Evil Within 2

The Evil Within 2

View Stats:
Super Jun 13, 2017 @ 5:32pm
Am I the only one who enjoyed the Letterbox?
Letterbox as an option please?? XD

Anyone else want Letterbox as an Option? I fear they wont have it as an option. I loved it in the first game.
Last edited by Super; Jun 13, 2017 @ 5:32pm
< >
Showing 1-15 of 18 comments
Ajax Jun 13, 2017 @ 5:35pm 
Yes.
MrHonsel Jun 13, 2017 @ 5:37pm 
I liked the Letterbox too, but i don't think there is an option for that.
Silver Jun 13, 2017 @ 8:49pm 
Originally posted by SuperToxicBeast:
Letterbox as an option please?? XD

Anyone else want Letterbox as an Option? I fear they wont have it as an option. I loved it in the first game.
Yep you and maybe a handfull of people.
I personally hated it because the letterbox took up more of the screen then letterbox normally do.
Super Jun 13, 2017 @ 9:58pm 
Originally posted by ;1369506198755918917:
Originally posted by SuperToxicBeast:
Letterbox as an option please?? XD

Anyone else want Letterbox as an Option? I fear they wont have it as an option. I loved it in the first game.
Yep you and maybe a handfull of people.
I personally hated it because the letterbox took up more of the screen then letterbox normally do.

Fair enough, IT takes up more than it normally would. I liked it because it hindered my ability to see. (which made it scarier for me, if that makes sense)
trek554 Jun 13, 2017 @ 9:58pm 
at first they called it 21:9 but that was a lie as all they really did was take the 16:9 image and cut some of the top and bottom out. basically it was stupid as all it did was block your view in the game.
Last edited by trek554; Jun 13, 2017 @ 10:00pm
Super Jun 13, 2017 @ 10:04pm 
Originally posted by trek554:
at first they called it 21:9 but that was a lie as all they really did was take the 16:9 image and cut some of the top and bottom out. basically it was stupid as all it did was block your view in the game.

Very true. Letterbox was not 21:9 at all. Not even Close.
Beat Jun 14, 2017 @ 1:29pm 
No, i think there are more strange people like you and im 100% not one of em.
Last edited by Beat; Jun 14, 2017 @ 1:30pm
stonersunshine Jun 15, 2017 @ 12:19am 
I liked it.

It creates a greater sense of apprehension when the game places threats beneath you constantly that you have to actively dedicate your attention to. Later on during the Laura fight you have objectives on the roof, traps on the floor and Laura constantly trying to kill you, having to divide attention between all three was more challenging and stressful than it would have been had the ability to see all three at once been available. You never know what Laura's up to so you feel harried the whole time. Removing them removes a huge element of that boss fight.

Framed things nice at times too.

People don't like control being taken from them though so I understand it not being for everyone and I know it's a lost cause so I'm not surprised it's gone.
Ezekiel Jun 16, 2017 @ 10:37am 
It was stupid. Games aren't movies.
Freely Jun 16, 2017 @ 12:34pm 
Having the Letterbox on the consoles made sense - id Tech 5 (crap) consoles (semi-crap) took somewhat less power to get that game running 30fps (not locked, which is sad) I've got the first on PS4... I mean, the game itself was really good, but perfomance was underwhelming.

On PC it's a different story...? Kinda, maybe? Letterbox on the first game helped with performance, disable that and the game ♥♥♥♥♥ the bed on modest hardware.

I'm guessing the sequel will be developed on id Tech 6 or UE4? Hopefully..
Super Jun 16, 2017 @ 12:37pm 
Originally posted by Ezekiel:
It was stupid. Games aren't movies.

Understandable.. Which is one of the reasons why I do not buy Telltale games, but Games are an Art form and that Art should not be limited.
Ezekiel Jun 16, 2017 @ 5:13pm 
Originally posted by SuperToxicBeast:
Originally posted by Ezekiel:
It was stupid. Games aren't movies.

Understandable.. Which is one of the reasons why I do not buy Telltale games, but Games are an Art form and that Art should not be limited.
A letterbox is a limitation. Letterboxes and pillarboxes make sense in movies because they can help the filmmaker compose shots. But in a game, typically, the camera movement isn't planned and there is nothing to hide. I think letterboxes during cutscenes are dumb too. I'd rather have a consistent aspect ratio.

The letterboxes in The Evil Within made the game harder in a bad way.
Last edited by Ezekiel; Jun 16, 2017 @ 5:16pm
trek554 Jun 16, 2017 @ 5:17pm 
Originally posted by Ezekiel:
Originally posted by SuperToxicBeast:

Understandable.. Which is one of the reasons why I do not buy Telltale games, but Games are an Art form and that Art should not be limited.
A letterbox is a limitation. It makes sense in movies because it helps the filmmaker compose shots. But in a game, typically, the camera movement isn't planned and there is nothing to hide. I think letterboxes during cutscenes are dumb too. I'd rather have a consistent aspect ratio.

The letterbox in The Evil Within made the game harder in a bad way.
Movies don't take an image and just stick black bars on top and bottom. That is all this game did by taking a 16 by 9 image and then putting black bars there and then pretending it was 21 by 9. A movie with black bars top and bottom is actually giving you a wider field of view with a wider aspect ratio unlike this game did.
Last edited by trek554; Jun 16, 2017 @ 5:19pm
Super Jun 16, 2017 @ 8:27pm 
Originally posted by trek554:
Originally posted by Ezekiel:
A letterbox is a limitation. It makes sense in movies because it helps the filmmaker compose shots. But in a game, typically, the camera movement isn't planned and there is nothing to hide. I think letterboxes during cutscenes are dumb too. I'd rather have a consistent aspect ratio.

The letterbox in The Evil Within made the game harder in a bad way.
Movies don't take an image and just stick black bars on top and bottom. That is all this game did by taking a 16 by 9 image and then putting black bars there and then pretending it was 21 by 9. A movie with black bars top and bottom is actually giving you a wider field of view with a wider aspect ratio unlike this game did.

Yes, When film makers want to achieve a letterbox on their videos they use Anamorphic lenses to stretch the shot their taking while their filming. When they fix the Stretched shot in a video editor the black bars come naturally.

The Evil Within did not do this, instead placing bars on a 16 by 9 ratio. They didnt do this by accident they wanted to limit your visibility.

I'm not saying black bars are better, and I understand how they may be silly. I played without them my first several playthroughs and then used the bars to see what it looked like and I never switched back because I kinda like them more. 1% actually like the bars lol. Its been fun reading other opinions about this.
SABYA Jul 8, 2017 @ 2:39am 
I don't want the letter box. I found it irritating. But if there are people who actually like it then I think that the devs should make it optional
< >
Showing 1-15 of 18 comments
Per page: 1530 50