Devil May Cry 5

Devil May Cry 5

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Hex: Pookie Apr 16, 2023 @ 2:19pm
how to parry
Hey can someone teach me how to parry because I come from metal gear rising revengance and parry was easier there and im confused on how to parry on dmc 5
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Showing 1-15 of 21 comments
Monkey Man Apr 16, 2023 @ 3:32pm 
Cerberus is a good weapon to learn the timings.

I'm pretty sure the timings are similar to the royalguard timings so you could try getting use to royalguard first.

You also still take damage when parrying.
Hex: Pookie Apr 16, 2023 @ 3:33pm 
how do i parry?
Monkey Man Apr 16, 2023 @ 3:39pm 
Originally posted by ÐANŦE:
how do i parry?
By attacking before the enemy hits you, Cavaliere angelo (Knight boss on mission 11) is a very good training start for parrying.
TeddyBear Apr 16, 2023 @ 4:10pm 
Your weapon should hit the enemy's weapon at the same time, you can parry with almost any melee attack.
Hex: Pookie Apr 16, 2023 @ 4:21pm 
oh okay this seems like its gonna be hard to get the timing down
LCpl Nubcake Apr 16, 2023 @ 7:06pm 
The telegraphs are not as obvious in DMC 5 as they were in Revengeance, you'll have to pay attention to each enemy's attack pattern to get the parry timings down (Or use Royal Guard as Dante). This game is not as reliant on parries as Metal Gear though.
Last edited by LCpl Nubcake; Apr 16, 2023 @ 7:06pm
Easiest way, use a multi hitting melee attack.
Hex: Pookie Apr 16, 2023 @ 8:03pm 
I use parry to avoid taking damage but it isn't helping me that much any other tips you guys can give me im playing on devil hunter as my first play through
Lethal Placebo Apr 16, 2023 @ 8:38pm 
Something you should know that people don't seem to be mentioning: you can't parry every attack with your melee attacks.

Hell Cainas (the grim reaper looking dudes) don't have any attacks that you can parry.

Most bosses don't have attacks that you can parry.

You can parry just about every attack from an Antenora and most attacks from Riots.

Royal Guard on the other hand can be used to perfect block every single attack in the game, and builds up a meter that allows you to send that damage back to enemies.
LCpl Nubcake Apr 16, 2023 @ 10:05pm 
Originally posted by ÐANŦE:
I use parry to avoid taking damage but it isn't helping me that much any other tips you guys can give me im playing on devil hunter as my first play through

If you're talking about Royal Guard, you have to work on perfectly timing the block. If you just want to avoid damage you can jump, side-hop while while locked-on, or using Trickster with Dante. This game does not play like Revengeance, you don't have to parry every single attack, though there are opportunities to do so. DMC is a more combo focused game, air-juggling and all that.
Hex: Pookie Apr 16, 2023 @ 10:34pm 
oh okay dude thanks any tips for me to beat it on devil hunter on my first playthrough? since parry won't help me much
LCpl Nubcake Apr 16, 2023 @ 11:26pm 
You start the game playing as Nero, buy the Gerbera Devil Breaker, you can use that to dodge even in mid-air. Buy Blue Orbs to extend your lifebar. You can avoid damage by jumping, sidehopping, or simply moving away from attacks (There are attacks you can parry, but don't get too hung up on it you can practice timings later). This game isn't as punishing about taking damage until the harder difficulties.

I would approach this game like a fighting game. Look at the movelist, find a combo, use it. Buy and Upgrade your moves with Red Orbs (you can try before you buy) I would start with the ability to charge the gun so you can do more damage at range.

Expand your moveset from there, you will end up with a bunch of moves, weapons, and combos that you can chain together, you won't run out of ways to take out enemies.
Mister Breaker Apr 17, 2023 @ 11:22am 
Don't worry too much about parrying/clashing. You can easily beat the game without ever doing it due to the other options you have for defense. For a first run, its definitely not a big deal either. Damage on devil hunter is fairly generous so you can take quite a beating.
Attacks have active frames and if yours and enemies' clash, then they deflect each other. Different moves and weapons have different amount of active frames, so you essentially have to time all you attacks. I think the forward+melee with cerberus has the largest amount of active frames, but beware not all can attacks can be clashed. You essentially have to play the game and don't worry, you will get the timing as you get more expierenced.

As for Dante's unique Royal guard parry, you have to time it right before attack hits you and you can parry everysingle attack this way. You can either fill the bar for more damage and do full-release there, or do release (forward+style) immediately before you get hit. Note: Release scale in damage during DT.
MrXBX Apr 17, 2023 @ 8:00pm 
Not every attack an enemy performs can be parried or is worth it to parry.
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Date Posted: Apr 16, 2023 @ 2:19pm
Posts: 21